Path of Agent

Blade Vortex

Elementalist


#7 most played skill on the Mirage ladder Built from 3.28 Mirage ladder data Generated 2026-04-20 Data via poe.ninja

Blade Vortex Elementalist is the crit-elemental spin on the archetype — physical-to-cold conversion via Hatred, a fat spell crit stack, and the Elementalist ascendancy's golem and herald multipliers turning every tick of the blade ring into a penetrating elemental hit. The mechanical identity is Shaper of Storms self-shocking the build every cast, Bringer of Ruin feeding free heralds, and Mastermind of Discord's exposure from Herald of Ice shredding cold resist — layered on top of a Svalinn-block shell that pushes attack/spell block toward the cap.

Consider this if you want high-APM crit detonation with uncapped elemental scaling and a clean shield-block defense. Stack blades with Greater Unleash, charge in, and let power charge generation + Zealotry consecrated ground + ailment self-shock stack multipliers until the zone deletes packs in one tick. Not the right pick if you dislike low-life / low-armour squishy casters — life pool sits well below melee archetypes at every tier, and chaos damage is a real hole until the aspirational Svalinn + Lost Unity wall is complete.

Is this build for me
Strengths
  • +Spell crit stacks ramp fast — Power Charge On Critical Support + Increased Critical Damage Support + Overcharge keep you at max charges with ~86% crit chance at aspirational
  • +Four heralds running simultaneously via Bringer of Ruin + Lost Unity's Herald of the Hive — each one is a damage layer stapled onto the Blade Vortex stack
  • +Shaper of Storms self-shocks on every cast, so Hypothermia Support-style ailment-conditional multipliers are always live
  • +Svalinn at endgame pushes block to 71% attack / 85% spell block with Chance to Block is Lucky — a clean physical-mitigation layer on a caster chassis
  • +Aspirational DPS median is 31M — the top end of the BV ecosystem, especially with Replica Dragonfang's Flight +3 Blade Vortex levels
Weaknesses
  • Small life pool throughout — 2510 life at endgame, 2687 life at aspirational — so any chaos one-shot that slips past block ends you
  • Chaos resist only becomes safe at the aspirational tier once Lost Unity + big cluster jewel chaos-res rolls stack up
  • The herald stack relies on the Lost Unity + Bringer of Ruin + Circle of Ambition triangle being intact — drop any piece and mana reservation breaks
  • Charge-in caster playstyle means you have to close range on bosses; ranged kiters will hate it

Leveling L1–68


What to work on next
  1. Act 1: run Freezing Pulse
    Freezing Pulse is the Witch quest reward from Hillock — a strong early clear skill that also freezes trash for safety. Grab Frost Bomb from the Medicine Chest reward to break tough rares. Don't touch Blade Vortex yet — the damage is miserable at L4 and you don't have the cast speed to maintain blades. Added Lightning Damage Support slots in naturally and foreshadows the lightning conversion later.
  2. Act 2: run Freezing Pulse
    Pick up Herald of Ice from Yeena and Conductivity from the Intruders in Black quest reward — Conductivity is your lightning curse from here through maps. Bandits: kill all for +2 passives. Buy Flame Dash from Yeena for movement. Arcane Surge Support linked to a low-level Flame Dash gives you a free cast speed buff whenever you reposition.
  3. Act 3: run Arc
    Swap to Arc from Clarissa at L12 — chain-lightning clear is a massive upgrade over Freezing Pulse in the cramped Act 3 sewers. Also buy Blade Vortex and level it in a spare gem slot so it's ready for the Act 4–5 swap. Add Herald of Thunder from the Library quest for a second clear layer. Lab 1 in Act 3: take Shaper of Storms — free shock on every hit, 20% shock effect baseline, and it scales every single lightning skill you'll ever slot.
  4. Act 4–5 (L28 BV swap): run Blade Vortex
    The swap. Around L28 after Spell Echo Support is available, make Blade Vortex your main skill — you now have enough cast speed to hold 8+ blades. Controlled Destruction Support is the cheapest large-multiplier support at this level. Keep Arc linked separately as a ranged boss skill until your blade stack is reliable. Lab 2 at Kaom: take Mastermind of Discord — this is where Herald of Thunder starts applying lightning exposure (−25% enemy lightning resistance), a flat 25% more damage multiplier for the rest of the campaign.
  5. Act 6–7 (Wrath + conversion): run Blade Vortex
    Wrath unlocks at L38 — buy it from Lilly Roth in Act 6 and slot immediately. Wrath adds a huge flat lightning damage number to every blade and, critically, routes lightning exposure through Mastermind of Discord. Drop Herald of Ice to free mana reservation. This is also the window to buy a Call of the Brotherhood ring if you can afford one — the 50% cold-to-lightning conversion is the first step of the "everything is lightning" plan. Wire up a low-level Cast when Damage Taken + Immortal Call + Steelskin panic chain.
  6. Act 8–10 (full conversion): run Blade Vortex
    Lab 3 in Act 9: take Heart of Destruction for more area of effect and elemental damage while stationary — which is exactly how Blade Vortex plays. By Act 9–10 you should have the full phys-to-lightning chain: Tempered by War on the tree (50% fire/cold → lightning) plus Call of the Brotherhood (50% cold → lightning). Add Lightning Penetration Support to the 5-link once you can craft or buy one. Kitava at Act 10: drop Wrath during the res-cut phases to keep mana pool, re-reserve after the phase.
Skills by act
Act 1
Freezing Pulse Freezing Pulse Onslaught Support Onslaught Support Added Lightning Damage Support Added Lightning Damage Support
Buffs Frost Bomb Frost Bomb

Freezing Pulse is the Witch quest reward from Hillock — a strong early clear skill that also freezes trash for safety. Grab Frost Bomb from the Medicine Chest reward to break tough rares. Don't touch Blade Vortex yet — the damage is miserable at L4 and you don't have the cast speed to maintain blades. Added Lightning Damage Support slots in naturally and foreshadows the lightning conversion later.

Act 2
Freezing Pulse Freezing Pulse Added Lightning Damage Support Added Lightning Damage Support Elemental Focus Support Elemental Focus Support Onslaught Support Onslaught Support
Travel Flame Dash Flame Dash
Heralds Herald of Ice Herald of Ice
Buffs Frost Bomb Frost Bomb Arcane Surge Arcane Surge
Curse Conductivity Conductivity

Pick up Herald of Ice from Yeena and Conductivity from the Intruders in Black quest reward — Conductivity is your lightning curse from here through maps. Bandits: kill all for +2 passives. Buy Flame Dash from Yeena for movement. Arcane Surge Support linked to a low-level Flame Dash gives you a free cast speed buff whenever you reposition.

Act 3
Arc Arc Added Lightning Damage Support Added Lightning Damage Support Elemental Focus Support Elemental Focus Support Controlled Destruction Support Controlled Destruction Support
Travel Flame Dash Flame Dash
Auras Clarity Clarity
Heralds Herald of Ice Herald of Ice Herald of Thunder Herald of Thunder
Buffs Frost Bomb Frost Bomb Blade Vortex Blade Vortex
Curse Conductivity Conductivity

Swap to Arc from Clarissa at L12 — chain-lightning clear is a massive upgrade over Freezing Pulse in the cramped Act 3 sewers. Also buy Blade Vortex and level it in a spare gem slot so it's ready for the Act 4–5 swap. Add Herald of Thunder from the Library quest for a second clear layer. Lab 1 in Act 3: take Shaper of Storms — free shock on every hit, 20% shock effect baseline, and it scales every single lightning skill you'll ever slot.

Act 4–5 (L28 BV swap)
Blade Vortex Blade Vortex Spell Echo Support Spell Echo Support Controlled Destruction Support Controlled Destruction Support Unleash Support Unleash Support
Travel Flame Dash Flame Dash
Auras Clarity Clarity
Heralds Herald of Thunder Herald of Thunder Herald of Ice Herald of Ice
Buffs Arc Arc Steelskin Steelskin Arcane Surge Arcane Surge
Curse Conductivity Conductivity

The swap. Around L28 after Spell Echo Support is available, make Blade Vortex your main skill — you now have enough cast speed to hold 8+ blades. Controlled Destruction Support is the cheapest large-multiplier support at this level. Keep Arc linked separately as a ranged boss skill until your blade stack is reliable. Lab 2 at Kaom: take Mastermind of Discord — this is where Herald of Thunder starts applying lightning exposure (−25% enemy lightning resistance), a flat 25% more damage multiplier for the rest of the campaign.

Act 6–7 (Wrath + conversion)
Blade Vortex Blade Vortex Spell Echo Support Spell Echo Support Controlled Destruction Support Controlled Destruction Support Unleash Support Unleash Support Added Lightning Damage Support Added Lightning Damage Support
Travel Flame Dash Flame Dash
Auras Wrath Wrath Clarity Clarity
Heralds Herald of Thunder Herald of Thunder
Buffs Cast when Damage Taken Cast when Damage Taken Immortal Call Immortal Call Steelskin Steelskin Arcane Surge Arcane Surge
Curse Conductivity Conductivity

Wrath unlocks at L38 — buy it from Lilly Roth in Act 6 and slot immediately. Wrath adds a huge flat lightning damage number to every blade and, critically, routes lightning exposure through Mastermind of Discord. Drop Herald of Ice to free mana reservation. This is also the window to buy a Call of the Brotherhood ring if you can afford one — the 50% cold-to-lightning conversion is the first step of the "everything is lightning" plan. Wire up a low-level Cast when Damage Taken + Immortal Call + Steelskin panic chain.

Act 8–10 (full conversion)
Blade Vortex Blade Vortex Spell Echo Support Spell Echo Support Controlled Destruction Support Controlled Destruction Support Unleash Support Unleash Support Added Lightning Damage Support Added Lightning Damage Support Lightning Penetration Support Lightning Penetration Support
Travel Flame Dash Flame Dash
Auras Wrath Wrath Clarity Clarity
Heralds Herald of Thunder Herald of Thunder
Buffs Cast when Damage Taken Cast when Damage Taken Molten Shell Molten Shell Immortal Call Immortal Call
Curse Conductivity Conductivity

Lab 3 in Act 9: take Heart of Destruction for more area of effect and elemental damage while stationary — which is exactly how Blade Vortex plays. By Act 9–10 you should have the full phys-to-lightning chain: Tempered by War on the tree (50% fire/cold → lightning) plus Call of the Brotherhood (50% cold → lightning). Add Lightning Penetration Support to the 5-link once you can craft or buy one. Kitava at Act 10: drop Wrath during the res-cut phases to keep mana pool, re-reserve after the phase.

Maps L68+
Blade Vortex Blade Vortex Greater Spell Echo Greater Spell Echo Controlled Destruction Support Controlled Destruction Support Unleash Support Unleash Support Lightning Penetration Support Lightning Penetration Support Spell Cascade Support Spell Cascade Support
Travel Flame Dash Flame Dash
Auras Wrath Wrath Clarity Clarity Herald of Thunder Herald of Thunder
Heralds Herald of Thunder Herald of Thunder
Buffs Cast when Damage Taken Cast when Damage Taken Vaal Molten Shell Vaal Molten Shell Immortal Call Immortal Call
Curse Conductivity Conductivity

At maps, swap in Spell Cascade Support for wide-area clear — Blade Vortex at 20 blades with cascade paints the entire screen and clears white/yellow maps without re-targeting. Uber Lab ASAP for Beacon of Ruin — baseline 50% shock and faster chill/freeze/shock recovery on you. In 3.28 Mirage, Greater Spell Echo is the Exceptional Support upgrade that replaces regular Spell Echo Support; it's the highest single-slot damage upgrade for the build once you start dropping Exceptional Supports from red maps. Greater Volley does nothing here (BV isn't a projectile) — don't slot it by mistake.

How leveling works

Blade Vortex Elementalist is the canonical "turn the physical blades into pure lightning" variant — Shaper of Storms gives you guaranteed shock on every hit, Mastermind of Discord routes Wrath into lightning exposure for a flat −25% enemy lightning resistance, and the rest of the ascendancy stacks elemental damage multipliers on top. At level-cap the build is a 20-blade stationary spinner that converts 100% of its physical spell damage to lightning, shocks for 50%, and exposes for another −25% — effectively a 100%-more damage multiplier layered on top of a generic crit spell caster.

The campaign path runs through the Witch starting area: level as Freezing Pulse Act 1, pick up Arc around L12 for Act 2–3 clear, then swap into Blade Vortex around L28 once Spell Echo Support is available and you have enough cast speed to hold 8+ blades reliably. The Lab-pick order is Shaper of StormsMastermind of DiscordHeart of DestructionBeacon of Ruin. Shaper of Storms is the earliest and most important — it unlocks free shock and removes the need for any Wave of Conviction setup.

The phys-to-lightning conversion is done via Call of the Brotherhood ring or Tempered by War on the tree, plus the Static Blows cluster near Shadow for more shock effect. You do NOT allocate Elemental Equilibrium on this build — the lightning-on-hit from Blade Vortex plus the lightning exposure from Wrath would fight each other. Skip it.

No specific leveling uniques are mandatory. Tabula Rasa carries the 6-link, Lifesprig wand gives a cheap early cast speed spike, and Goldrim solves resistances through Act 8. Save real currency for a +1 to Lightning Skill Gems wand crafted via Essence of Wrath, a Call of the Brotherhood ring (usually 1 divine early league, much cheaper after week 2), and a proper 6-link armour once you hit maps.

Gear while leveling
  • · Weapon: a +1 to Lightning Skill Gems wand crafted via Essence of Wrath is the target. Flat spell damage, cast speed, and lightning flat-adds on the wand are what matter — Blade Vortex is a spell and ignores weapon damage. Lifesprig carries the early acts cheaply.
  • · Offhand: a shield with life, resists, and spell damage during leveling. Late-game, a convoking wand dual-wield setup gives more DPS but gives up the defensive layer — keep shield through campaign, swap if you hit mapping without defensive problems.
  • · Body armour: Tabula Rasa until maps for the 6-link. Post-maps, any armour/ES chest with life + resists + a 6-link. Inpulsa's Broken Heart is the meta chest upgrade for shock-builds but usually waits until week 2 when prices drop.
  • · Helmet: life + resists during the acts. The Blade Vortex helm enchant ("X% increased Damage per Blade" or "gain Unholy Might on kill") is one of the biggest single-slot upgrades — farm Merciless Lab around L75.
  • · Gloves: flat life + resists + cast speed. Asenath's Gentle Touch is a cool endgame option but unnecessary during leveling.
  • · Boots: 30% movement + life + resists. Wanderlust is a cheap early option with freeze immunity.
  • · Rings: Call of the Brotherhood on at least one slot for the 50% cold-to-lightning conversion, other slot any lightning-flat + life + resist rare. Don't run two Brotherhood rings — the conversion caps at 100% and the second ring is wasted.
  • · Amulet: a rare with flat lightning damage to spells, life, and cast speed. An Anoint with Whispers of Doom (double curse) is a strong endgame anointment for stacking Conductivity + a second curse like Ele Weakness.
  • · Belt: stygian vise with life, resists, and an abyss jewel slotting flat-lightning-to-spells. Heavy belt with life and strength works fine during campaign.
  • · Flasks: silver flask for Onslaught, quicksilver for movement, granite with "of Iron Skin" for armour spikes, bubbling life flask with "of Staunching" (bleed), topaz flask for lightning reflect maps. Diamond flask is non-mandatory since the build doesn't rely on crit.
Weapon progression

Blade Vortex Elementalist doesn't scale with weapon damage — every blade is a spell damage hit. What the weapon provides is spell damage, cast speed, gem levels, and flat lightning add-to-spells rolls. Vendor-recipe in Act 1: any magic wand + Sapphire Ring + Orb of Alteration rolls a cold wand with spell damage, swap to lightning via Essence of Wrath once you pick up Wrath in Act 6. Lifesprig at L12 is the best budget pick (cast speed + regen-on-spell). Around L40, craft a +1 to Lightning Skill Gems wand via Essence of Wrath — a clean +1 lightning wand plus a shield carries you all the way to red maps. The endgame upgrade is a +1 to all Spell Gems / +1 Socketed Lightning Gems crafted wand or sceptre with flat spell damage and cast speed — multi-divine, waits for red maps.

Tree to aim for (by level 90)
Heart and Soul Written in Blood Arcanist's Dominion Doom Cast Coordination Static Blows Tempered by War Instability
Watch out for
  • ! Do NOT allocate Elemental Equilibrium. Blade Vortex hits with lightning, which would push enemy lightning resistance UP by +25% — the opposite of what you want. EE only works for builds that hit with one element and deal damage with a different one.
  • ! Lightning reflect map mods are build-killers once your DPS ramps up. Always check map mods before entering. A topaz flask with "of Grounding" plus 5+ lightning resist overcap handles reflect rares but not a full reflect map mod — reroll those.
  • ! Blade Vortex blades spin around YOU, not where you cast. Standing still to stack blades during boss attacks is the #1 death cause at L60–80. Use Flame Dash to reposition and re-stack rather than tanking through telegraphed attacks. Unleash Support exists specifically to let you cast during movement.
  • ! The phys-to-lightning conversion order matters: phys → lightning (from Tempered by War, gear) happens BEFORE cold → lightning (from Call of the Brotherhood). This means you cannot double-convert the same damage, and you cap at 100% conversion per element. Running two Call of the Brotherhood rings wastes the second one — use a rare ring in the other slot.
  • ! 3.28 Mirage: the Exceptional Support gems drop from maps and replace the Awakened gem tier. Greater Spell Echo is the direct upgrade for BV; Greater Multiple Projectiles and Greater Volley do NOT apply here (BV is not a projectile skill) — don't slot them into the main link by accident when you finally drop one.
  • ! Wrath reservation is 50% mana baseline. Without enlighten-level gems or mana reservation nodes, running Wrath + Clarity + Herald of Thunder will starve you. Plan reservation nodes on the tree around L50 or drop Clarity until you can afford the fix.
  • ! Elementalist's Shaper of Storms gives free shock, but the shock magnitude is still bound to damage dealt. Shocks against pinnacle bosses only reach their full 50% value once your hit damage is significant — don't expect endgame-shock numbers during the campaign, the multiplier ramps with gear.

Early Mapping L70–84


What to work on next
  1. Replace the magic wand with a Grace of the Goddess prophecy wand — the endgame reference's main weapon, grants gain 50% phys as extra fire / 41% as extra cold / 50% as extra lightning for a triple-conversion payoff under Hatred
  2. Pick up Svalinn in the off-hand — Chance to Block is Lucky plus the socketed-spell-on-block trigger is the endgame defensive skeleton
  3. Anoint Shaper of Storms and grab it on the tree — self-shock on every cast enables a stack of ailment-conditional multipliers (Heart of Ice breakpoints, Hypothermia breakpoints)
Signature items
Asenath's Gentle Touch
Asenath's Gentle Touch
Silk Gloves
Astramentis
Astramentis
Onyx Amulet
Lost Unity
Lost Unity
Formless Ring
Main link
Blade VortexBlade Vortex
+UnleashUnleash
+Added Fire DamageAdded Fire Damage
+Power Charge On CriticalPower Charge On Critical
+Physical to LightningPhysical to Lightning
+Increased Critical StrikesIncreased Critical Strikes
DPS
447.1k
EHP
18.0k
Life
3.1k

Stats measured in Path of Building at level 83, from the ladder data this guide is built on. Ladder median (n=65): 425.0k DPS · 18.8k EHP.

Full stats
Fire res
75%
Cold res
45%
Lightning res
75%
Chaos res
1%
Block
22%
Spell block
48%
Spell suppression
10%
Phys reduction
31%
Life regen
472/s
Crit chance
60.7%
Crit multi
230%
Speed
3.10/s
Charges
5P
Str / Dex / Int
247 / 166 / 411
Full gear (17 items)
Lithomancer's Driftwood Wand of Talent Lithomancer's Driftwood Wand of Talent Weapon 1
Lithomancer's Driftwood Wand of Talent
Lithomancer's Driftwood Wand of Talent Weapon 1
Driftwood Wand

  • 11% increased Spell Damage

  • 5% increased Cast Speed
  • +1 to Level of all Physical Spell Skill Gems
Lithomancer's Twig Spirit Shield of the Pupil Lithomancer's Twig Spirit Shield of the Pupil Weapon 2
Lithomancer's Twig Spirit Shield of the Pupil
Lithomancer's Twig Spirit Shield of the Pupil Weapon 2
Twig Spirit Shield

  • 15% increased Spell Damage

  • +11 to Intelligence
  • +1 to Level of all Physical Spell Skill Gems
Vortex Brow Vortex Brow Helmet
Vortex Brow
Vortex Brow Helmet
Rusted Coif

  • +22 to Intelligence
  • 11% increased Armour and Energy Shield
  • +27 to maximum Mana
  • +13% to Lightning Resistance
  • 24% increased Stun and Block Recovery
Rapture Wrap Rapture Wrap Body Armour
Rapture Wrap
Rapture Wrap Body Armour
Crusader Chainmail

  • +41 to maximum Mana
  • +13% to Cold Resistance
  • +45% to Lightning Resistance
  • Reflects 3 Physical Damage to Melee Attackers
  • 5% additional Physical Damage Reduction
Asenath's Gentle Touch Asenath's Gentle Touch Gloves
Asenath's Gentle Touch
Asenath's Gentle Touch Gloves
Silk Gloves

  • +27 to Intelligence
  • +76 to maximum Life
  • +76 to maximum Mana
  • Curse Enemies with Temporal Chains on Hit
  • Non-Aura Curses you inflict are not removed from Dying Enemies
  • Enemies near corpses affected by your Curses are Blinded
  • Enemies Killed near corpses affected by your Curses explode, dealing 3% of their Life as Physical Damage
Woe Pace Woe Pace Boots
Woe Pace
Woe Pace Boots
Crusader Boots

  • +25 to Armour
  • +8 to maximum Energy Shield
  • +129 to maximum Life
  • Regenerate 46.8 Life per second
  • +45% to Fire Resistance
  • +25% to Chaos Resistance
  • 22% increased Movement Speed (crafted)
Astramentis Astramentis Amulet
Astramentis
Astramentis Amulet
Onyx Amulet

  • +15 to all Attributes

  • +84 to all Attributes
  • -4 Physical Damage taken from Attack Hits
Storm Circle Storm Circle Ring 1
Storm Circle
Storm Circle Ring 1
Gold Ring

  • Curse Enemies with Elemental Weakness on Hit

  • +42 to maximum Energy Shield
  • +61 to maximum Life
  • 36% increased Rarity of Items found
  • +15% to all Elemental Resistances
Lost Unity Lost Unity Ring 2
Lost Unity
Lost Unity Ring 2
Formless Ring

  • 5% increased Global Defences

  • Grants Level 30 Herald of the Hive Skill
  • +13% to all Elemental Resistances
  • +24% to Chaos Resistance
Honour Bond Honour Bond Belt
Honour Bond
Honour Bond Belt
Rustic Sash

  • 17% increased Global Physical Damage

  • +36 to Strength
  • +110 to maximum Life
  • +32% to Lightning Resistance
  • 30% increased Stun Duration on Enemies
Eagle Ruin Eagle Ruin Jewel
Eagle Ruin
Eagle Ruin Tree Jewel
Large Cluster Jewel

  • Adds 8 Passive Skills
  • 2 Added Passive Skills are Jewel Sockets
  • Added Small Passive Skills grant: Minions deal 10% increased Damage

  • Added Small Passive Skills also grant: 3% increased Damage
  • Added Small Passive Skills also grant: +3 to Dexterity
  • 1 Added Passive Skill is Primordial Bond
  • 1 Added Passive Skill is Renewal
Hypnotic Eye Hypnotic Eye Jewel
Hypnotic Eye
Hypnotic Eye Tree Jewel
Medium Cluster Jewel

  • Adds 5 Passive Skills
  • 1 Added Passive Skill is a Jewel Socket
  • Added Small Passive Skills grant: 10% increased Damage while affected by a Herald

  • Added Small Passive Skills also grant: +4% to Chaos Resistance
  • Added Small Passive Skills also grant: +8 to Strength
  • 1 Added Passive Skill is Empowered Envoy
  • 1 Added Passive Skill is Heraldry
Eternal Life Flask
Eternal Life Flask Flask 1

  • 66% reduced Amount Recovered
  • Instant Recovery
  • Grants Immunity to Bleeding for 13 seconds if used while Bleeding
  • Grants Immunity to Corrupted Blood for 13 seconds if used while affected by Corrupted Blood
Granite Flask
Granite Flask Flask 2

  • 14% chance to gain a Flask Charge when you deal a Critical Strike
  • 31% Chance to Avoid being Stunned during Effect
Quartz Flask
Quartz Flask Flask 3

  • 19% chance to gain a Flask Charge when you deal a Critical Strike
  • 39% reduced Effect of Curses on you during Effect
Silver Flask
Silver Flask Flask 4

  • 29% reduced Duration
  • 25% increased effect
  • 10% increased Movement Speed during Effect
Quicksilver Flask
Quicksilver Flask Flask 5

  • 12% chance to gain a Flask Charge when you deal a Critical Strike
  • 7% increased Movement Speed during Effect
All gem links (10 groups)
Gloves 4-link
  • Herald of Thunder Herald of Thunder L18
  • Herald of Ash Herald of Ash L18
  • Herald of Agony Herald of Agony L18
  • Herald of Ice Herald of Ice L18
Boots 4-link
  • Summon Stone Golem Summon Stone Golem L18
  • Summon Flame Golem Summon Flame Golem L18
  • Summon Ice Golem Summon Ice Golem L18
  • Summon Lightning Golem Summon Lightning Golem L18
Weapon 2 3-link
  • Tempest Shield Tempest Shield L18
  • Vitality Vitality L18
  • Herald of Purity Herald of Purity L18
Helmet 2-link
  • Hatred Hatred L18
  • Flame Dash Flame Dash L18
Body Armour 6-link Main link
  • Unleash Unleash L18
  • Blade Vortex Blade Vortex 21/23
  • Added Fire Damage Added Fire Damage L18
  • Power Charge On Critical Power Charge On Critical L18
  • Physical to Lightning Physical to Lightning L18
  • Increased Critical Strikes Increased Critical Strikes L19
Inventory
  • Primal Aegis Primal Aegis L20
Gloves
  • Temporal Chains Temporal Chains L1
Ring 1
  • Elemental Weakness Elemental Weakness L1
Ring 2
  • Herald of the Hive Herald of the Hive L30
Inventory
  • Unknown Gem Unknown Gem L1
How this stage plays (mechanics, defences)
Mechanics

At this tier the build is already running the signature Elementalist herald stack — the L83 reference has Herald of Thunder, Herald of Ash, Herald of Agony, and Herald of Ice all socketed in the gloves, plus Herald of Purity in the shield and Herald of the Hive granted for free by Lost Unity in the ring slot. Bringer of Ruin is doing the heavy lifting — the Elementalist ascendancy notable grants a free extra herald at 100% effect and buffs herald damage, which is why the build can sustain six active heralds on a modest mana pool. The four golems in the boots (Stone, Flame, Ice, Lightning) are fueled by Liege of the Primordial, the second Elementalist pick, which grants immunity to elemental reflect and buffs both the player and the golems per golem summoned.

The main Blade Vortex 6-link in the chest runs Unleash Support + Added Fire Damage Support + Power Charge On Critical Support + Physical to Lightning Support + Increased Critical Strikes Support. Physical to Lightning Support is the conversion cornerstone at this budget — BV is a physical spell by default, and turning half the hit into lightning stacks with Mastermind of Discord's lightning exposure from Herald of Thunder. Astramentis on the neck adds +99 to all attributes, which compounds both Blade Vortex's int scaling and the whole herald reservation pool. Asenath's Gentle Touch gloves curse enemies with Temporal Chains on hit and make your on-kill corpse-explosions chain-clear packs. The tree grabs Heart of Ice, Arcanist's Dominion, Deep Thoughts, and Heart and Soul for generic spell-crit and int scaling.

Defensive layers

Early defences are thin — 3118 life plus 423 energy shield for an 18k EHP pool, backed by 22% block / 48% spell block from the generic shield and Tempest Shield. 5 power charges from Power Charge On Critical Support contribute to crit but don't add defence directly. Resistances are capped at 75% fire/lightning but cold is underwater at 45% — that's the first thing to fix before red maps. Bastion of Elements (third Elementalist pick) eliminates elemental reflect entirely, which matters a lot when four heralds are simultaneously reflecting damage back on packs.

What it feels like

High-APM spin-and-shred. Blade Vortex stacks up in two or three casts thanks to Unleash Support, then Flame Dash positions you on the pack and the herald-stack + golem + Asenath's Gentle Touch on-kill explosions chain-clear the screen. 3.1 casts/sec base cast speed means the blade ring re-stacks almost instantly after bossing. The feel at this tier is fragile but fast — you can't afford to eat hits, but the screen evaporates if you keep moving.

Passive tree (113 points)
Ascendancy
Bringer of Ruin Bastion of Elements Liege of the Primordial
Notables
Bringer of RuinBastion of ElementsSafeguardPractical ApplicationHeart of IceDisciple of the ForbiddenArcanist's DominionInstabilityQuick RecoveryCruel PreparationDeep ThoughtsSanctum of ThoughtHeart and SoulSovereigntyHoly Dominion

The desktop app shows this tier's full tree on an interactive canvas.

Endgame L85–94


What to work on next
  1. The herald stack and four-golem setup carry forward unchanged, but the damage chassis upgrades hard. Grace of the Goddess prophecy wand replaces the magic wand for triple-elemental conversion, Svalinn enters the off-hand for block-lucky coverage, and the helmet becomes a rare Archdemon Crown with socketed Hypothermia Support + Increased Area of Effect Support and 30% more elemental damage for socketed gems. Shaper of Storms and Mastermind of Discord are now allocated on the ascendancy.
  2. Grab Forbidden Flame + Forbidden Flesh allocating Forbidden Power — 54% of endgame reference builds run this combo, and both jewels together grant a big power-charge scaling multiplier
  3. Swap to a rare Sambar Sceptre or Death Knell with +1 spell gems + spell crit chance — the aspirational template drops the unique wand entirely for rare crit-scaling weapons
  4. Anoint Whispers of Doom on the amulet to run a second curse — the build already curses Temporal Chains via Asenath's and Elemental Weakness via the socketed ring, and an anointed second curse lets both stay active
Signature items
Svalinn
Svalinn
Girded Tower Shield
Maloney's Mechanism
Maloney's Mechanism
Ornate Quiver
Lost Unity
Lost Unity
Formless Ring
Headhunter
Headhunter
Leather Belt
Wine of the Prophet
Wine of the Prophet
Gold Flask
Main link
Vaal Blade VortexVaal Blade Vortex
+Increased Critical DamageIncreased Critical Damage
+Greater UnleashGreater Unleash
+Power Charge On CriticalPower Charge On Critical
DPS
49.56M
EHP
215.1k
Life
3.0k
ES
512

Stats measured in Path of Building at level 94, from the ladder data this guide is built on. Ladder median (n=141): 6.30M DPS · 72.3k EHP.

Full stats
Fire res
75%
Cold res
75%
Lightning res
75%
Chaos res
57%
Block
90%
Spell block
90%
Spell suppression
0%
Phys reduction
32%
Life regen
294/s
Crit chance
100.0%
Crit multi
467%
Speed
3.60/s
Charges
7P
Str / Dex / Int
161 / 222 / 363
Full gear (31 items)
Damnation Crusher Damnation Crusher Weapon 1
Damnation Crusher
Damnation Crusher Weapon 1
Void Sceptre

  • Quality does not increase Physical Damage
  • 1% increased Critical Strike Chance per 4% Quality
  • 40% increased Elemental Damage

  • 62% increased Spell Damage
  • 97% increased Spell Critical Strike Chance
  • +1 to Level of all Spell Skill Gems
  • +1 to Level of all Physical Spell Skill Gems
  • Gain 5% of Non-Chaos Damage as extra Chaos Damage
  • +28% to Global Critical Strike Multiplier (crafted)
Svalinn Svalinn Weapon 2
Svalinn
Svalinn Weapon 2
Girded Tower Shield

  • +19 to maximum Life

  • 14% Chance to Block Spell Damage
  • +142 to Ward
  • -10% to maximum Chance to Block Attack Damage
  • -10% to maximum Chance to Block Spell Damage
  • Chance to Block is Lucky
  • Trigger a Socketed Elemental Spell on Block, with a 0.25 second Cooldown
Upgraded Crude Bow of Steadiness Upgraded Crude Bow of Steadiness Weapon 1 Swap
Upgraded Crude Bow of Steadiness
Upgraded Crude Bow of Steadiness Weapon 1 Swap
Crude Bow

  • +91 to Accuracy Rating
  • +8% to Quality of Socketed Gems (crafted)
Maloney's Mechanism Maloney's Mechanism Weapon 2 Swap
Maloney's Mechanism
Maloney's Mechanism Weapon 2 Swap
Ornate Quiver

  • Has 1 Socket

  • Has 2 Sockets
  • Trigger a Socketed Bow Skill when you Attack with a Bow, with a 1 second Cooldown
  • 8% increased Attack Speed
  • +54 to maximum Life
  • 5% chance to Blind Enemies on Hit with Attacks
Foe Crown Foe Crown Helmet
Foe Crown
Foe Crown Helmet
Archdemon Crown

  • -2 to Level of Socketed Support Gems
  • +2 to Level of Socketed Skill Gems

  • Socketed Gems are Supported by Level 20 Concentrated Effect
  • Socketed Gems are Supported by Level 20 Hypothermia
  • Socketed Gems deal 30% more Elemental Damage
  • Socketed Spells have +3% to Critical Strike Chance
  • Adds 22 to 38 Physical Damage to Spells
  • 25% increased Area Damage
  • 18% increased Effect of Cold Ailments
  • +1 to Level of Socketed AoE Gems (crafted)
  • 10% increased Area of Effect (crafted)
Loath Coat Loath Coat Body Armour
Loath Coat
Loath Coat Body Armour
Sacrificial Garb

  • +1 to Level of all Vaal Skill Gems

  • 8% increased Intelligence
  • 84% increased Armour, Evasion and Energy Shield
  • +181 to maximum Life
  • +46% to Cold Resistance
  • 12% increased Area of Effect
  • Enemies you Kill have a 33% chance to Explode, dealing a tenth of their maximum Life as Physical Damage
  • +1.76% to Spell Critical Strike Chance
Vengeance Nails Vengeance Nails Gloves
Vengeance Nails
Vengeance Nails Gloves
Martyr Gloves

  • 25% of Physical Damage Converted to Cold Damage
  • 20% chance to Unnerve Enemies for 4 seconds on Hit

  • +110 to maximum Life
  • +55 to Dexterity
  • +43% to Lightning Resistance
  • +34% to Chaos Resistance
  • 35% of Physical Damage Converted to Cold Damage
  • 12% increased Area of Effect (crafted)
  • 16% increased Area Damage (crafted)
Chimeric Span Chimeric Span Boots
Chimeric Span
Chimeric Span Boots
Velour Boots

  • +39 to Dexterity
  • +124 to maximum Life
  • 30% increased Movement Speed
  • 100% chance to Avoid being Chilled
  • 74% chance to Avoid being Shocked
  • 13% increased Effect of Tailwind on you
  • You have Tailwind if you have dealt a Critical Strike Recently
  • 100% chance to Avoid being Frozen (crafted)
Mind Clasp Mind Clasp Amulet
Mind Clasp
Mind Clasp Amulet
Focused Amulet

  • Allocates Charisma
  • -1 Prefix Modifier allowed
  • -2 Suffix Modifiers allowed
  • Implicit Modifiers Cannot Be Changed
  • 100% increased Explicit Modifier magnitudes

  • +90% to Global Critical Strike Multiplier
  • +2 to Level of all Skill Gems
  • +2 to Level of all Physical Skill Gems
Plague Grip Plague Grip Ring 1
Plague Grip
Plague Grip Ring 1
Cogwork Ring

  • -1 Prefix Modifier allowed
  • +1 Suffix Modifier allowed
  • Implicit Modifiers Cannot Be Changed
  • 25% increased Suffix Modifier magnitudes

  • +71 to Strength
  • +62 to Dexterity
  • +23% to all Elemental Resistances
  • +31% to Fire Resistance
  • 11% increased Area of Effect
  • Non-Channelling Skills have -7 to Total Mana Cost (crafted)
Lost Unity Lost Unity Ring 2
Lost Unity
Lost Unity Ring 2
Formless Ring

  • 7% increased Global Defences

  • Grants Level 30 Herald of the Hive Skill
  • +22% to all Elemental Resistances
  • +36% to Chaos Resistance
Headhunter Headhunter Belt
Headhunter
Headhunter corrupted Belt
Leather Belt

  • Hatred has 20% increased Aura Effect
  • Zealotry has 15% increased Aura Effect

  • +56 to Strength
  • +50 to Dexterity
  • +54 to maximum Life
  • 22% increased Damage with Hits against Rare monsters
  • When you Kill a Rare monster, you gain its Modifiers for 60 seconds
Forbidden Flesh Forbidden Flesh Jewel
Forbidden Flesh
Forbidden Flesh corrupted Tree Jewel
Cobalt Jewel

  • Allocates Forbidden Power if you have the matching modifier on Forbidden Flame
Behemoth Solace Behemoth Solace Jewel
Behemoth Solace
Behemoth Solace Tree Jewel
Large Cluster Jewel

  • Adds 8 Passive Skills
  • 2 Added Passive Skills are Jewel Sockets
  • Added Small Passive Skills grant: 12% increased Cold Damage

  • Added Small Passive Skills also grant: Regenerate 0.15% of Life per Second
  • 1 Added Passive Skill is Blanketed Snow
  • 1 Added Passive Skill is Doryani's Lesson
  • 1 Added Passive Skill is Snowstorm
Viper Desire Viper Desire Jewel
Viper Desire
Viper Desire Tree Jewel
Medium Cluster Jewel

  • Adds 5 Passive Skills
  • 1 Added Passive Skill is a Jewel Socket
  • Added Small Passive Skills grant: 10% increased Damage while affected by a Herald

  • Added Small Passive Skills also grant: +4% to Chaos Resistance
  • Added Small Passive Skills also grant: +2% to Fire Resistance
  • 1 Added Passive Skill is Empowered Envoy
  • 1 Added Passive Skill is Endbringer
Dusk Scar Dusk Scar Jewel
Dusk Scar
Dusk Scar corrupted Tree Jewel
Viridian Jewel

  • Corrupted Blood cannot be inflicted on you

  • +2% Chance to Block Attack Damage while holding a Shield
  • +10 to Strength and Intelligence
  • +10% to Cold and Lightning Resistances
Forbidden Flame Forbidden Flame Jewel
Forbidden Flame
Forbidden Flame corrupted Tree Jewel
Crimson Jewel

  • Allocates Forbidden Power if you have the matching modifier on Forbidden Flesh
Rapture Bliss Rapture Bliss Jewel
Rapture Bliss
Rapture Bliss Tree Jewel
Medium Cluster Jewel

  • Adds 5 Passive Skills
  • 1 Added Passive Skill is a Jewel Socket
  • Added Small Passive Skills grant: 10% increased Damage while affected by a Herald

  • Added Small Passive Skills also grant: 5% increased Mana Regeneration Rate
  • Added Small Passive Skills also grant: Regenerate 0.1% of Life per Second
  • 1 Added Passive Skill is Empowered Envoy
  • 1 Added Passive Skill is Endbringer
Cataclysm Shine Cataclysm Shine Jewel
Cataclysm Shine
Cataclysm Shine Tree Jewel
Large Cluster Jewel

  • Adds 8 Passive Skills
  • 2 Added Passive Skills are Jewel Sockets
  • Added Small Passive Skills grant: 12% increased Cold Damage

  • Added Small Passive Skills also grant: +2% to Fire Resistance
  • 1 Added Passive Skill is Blanketed Snow
  • 1 Added Passive Skill is Sadist
  • 1 Added Passive Skill is Widespread Destruction
The Red Nightmare The Red Nightmare Jewel
The Red Nightmare
The Red Nightmare Tree Jewel
Crimson Jewel

  • Gain 8% of Fire Damage as Extra Chaos Damage
  • Passives granting Fire Resistance or all Elemental Resistances in Radius also grant Chance to Block Attack Damage at 50% of its value
Carrion Stone Carrion Stone Jewel
Carrion Stone
Carrion Stone Tree Jewel
Medium Cluster Jewel

  • Adds 4 Passive Skills
  • 1 Added Passive Skill is a Jewel Socket
  • Added Small Passive Skills grant: 10% increased Damage while affected by a Herald

  • Added Small Passive Skills also grant: +2 to Dexterity
  • Added Small Passive Skills also grant: +4 to Intelligence
  • 1 Added Passive Skill is Empowered Envoy
  • 1 Added Passive Skill is Heraldry
Impossible Escape Impossible Escape Jewel
Impossible Escape
Impossible Escape corrupted Tree Jewel
Viridian Jewel

  • Passive Skills in Radius of Blood Magic can be Allocated without being connected to your tree
  • Passage
Replica Reckless Defence Replica Reckless Defence Jewel
Replica Reckless Defence
Replica Reckless Defence corrupted Tree Jewel
Cobalt Jewel

  • 5% increased Area of Effect

  • +4% Chance to Block Spell Damage
  • +6% Chance to Block Attack Damage
  • +10% chance to be Frozen, Shocked and Ignited
The Light of Meaning The Light of Meaning Jewel
The Light of Meaning
The Light of Meaning Tree Jewel
Prismatic Jewel

  • Passive Skills in Radius also grant 6% increased Physical Damage
Watcher's Eye Watcher's Eye Jewel
Watcher's Eye
Watcher's Eye Tree Jewel
Prismatic Jewel

  • 6% increased maximum Energy Shield
  • 6% increased maximum Life
  • 4% increased maximum Mana
  • +1.73% to Critical Strike Chance while affected by Hatred
  • +34% to Critical Strike Multiplier while affected by Anger
  • Damage Penetrates 11% Cold Resistance while affected by Hatred
Carrion Cut Carrion Cut Jewel
Carrion Cut
Carrion Cut corrupted Tree Jewel
Medium Cluster Jewel

  • Adds 5 Passive Skills
  • 1 Added Passive Skill is a Jewel Socket
  • Added Small Passive Skills grant: 10% increased Area Damage
  • You cannot be Hindered

  • Added Small Passive Skills also grant: +5% to Lightning Resistance
  • Added Small Passive Skills also grant: Regenerate 0.15% of Life per Second
  • 1 Added Passive Skill is Magnifier
  • 1 Added Passive Skill is Vast Power
Wine of the Prophet
Wine of the Prophet Flask 1
Gold Flask

  • +60 to Maximum Charges
  • 26% increased Charges per use
  • Grants a random Divination Buff for 20 seconds when Used
Cinderswallow Urn
Cinderswallow Urn Flask 2
Silver Flask

  • +18 to Maximum Charges
  • Recharges 5 Charges when you Consume an Ignited corpse
  • Enemies Ignited by you during Effect have Malediction
  • Enemies Ignited by you during Effect take 10% increased Damage
  • Recover 3% of Mana when you Kill an Enemy during Effect
Quicksilver Flask
Quicksilver Flask Flask 3

  • 28% chance to gain a Flask Charge when you deal a Critical Strike
  • 63% reduced Effect of Curses on you during Effect
Rumi's Concoction
Rumi's Concoction Flask 4
Granite Flask

  • +11% Chance to Block Attack Damage during Effect
  • +5% Chance to Block Spell Damage during Effect
Progenesis
Progenesis Flask 5
Amethyst Flask

  • 17% reduced Charges per use
  • 6% increased Duration
  • When Hit during effect, 25% of Life loss from Damage taken occurs over 4 seconds instead
All gem links (11 groups)
Weapon 1 3-link
  • Summon Stone Golem Summon Stone Golem 20/23
  • Guardian's Blessing Guardian's Blessing L20
  • Zealotry Zealotry L20
Helmet 4-link Main link
  • Increased Critical Damage Increased Critical Damage 20/20
  • Greater Unleash Greater Unleash 3/22
  • Power Charge On Critical Power Charge On Critical L21
  • Vaal Blade Vortex Vaal Blade Vortex 21/20
Gloves 5-link
  • Frostblink Frostblink L20
  • Precision Precision L1
  • Summon Ice Golem Summon Ice Golem 20/23
  • Summon Flame Golem Summon Flame Golem 20/23
  • Arcane Surge Arcane Surge L1
Boots 4-link
  • Tempest Shield Tempest Shield 20/23
  • Summon Lightning Golem Summon Lightning Golem 20/23
  • Shield Charge Shield Charge 20/20
  • Faster Attacks Faster Attacks L1
Boots
  • Vaal Righteous Fire Vaal Righteous Fire 20/18
Body Armour 6-link
  • Herald of Ash Herald of Ash L20
  • Herald of Thunder Herald of Thunder L20
  • Hatred Hatred L20
  • Herald of Ice Herald of Ice L20
  • Herald of Purity Herald of Purity L20
  • Enlighten Enlighten 4/20
Weapon 2
  • Frostbite Frostbite 20/3
Weapon 2
  • Automation Automation 20/20
Inventory
  • Primal Aegis Primal Aegis L20
Ring 2
  • Herald of the Hive Herald of the Hive L30
Inventory
  • Unknown Gem Unknown Gem L1
How this stage plays (mechanics, defences)
Mechanics

DPS jumps to 5.86M at 26.88% crit with 4.04x multi. The Archdemon Crown helmet is the hidden damage engine — +2 to socketed skill gems and -2 to support gems means the socketed Raise Spectre + Minion Life Support + Companionship Support + Empower Support run effectively at gem level 22+, and the innate Hypothermia Support bonus pumps the cold-conditional damage against self-shocked / self-chilled targets. Shaper of Storms is now live — every lightning hit shocks enemies, enabling Hypothermia Support's cold-conditional and Heart of Destruction's exposure. Mastermind of Discord (fourth Elementalist pick) gives +25% lightning penetration while Herald of Thunder is active, turning the single-target shred against bosses up a notch.

The main 6-link is in the Svalinn-triggered socketed-spell chain (Cold Snap + Frost Bomb + Bonechill Support) AND the helmet (Blade Vortex + Increased Critical Damage Support + Minion Pact Support + Greater Unleash Support) — the character is running two parallel damage loops. Greater Unleash (83% meta share at endgame) replaces base Unleash Support for a bigger burst on the first cast after pause. Minion Pact Support is Elementalist-typical: the support gem banks minion life and trades it for spell damage, feeding off the spectres socketed elsewhere. Watcher's Eye grants 30% phys-to-fire while affected by Anger and 15% cold penetration while affected by Hatred — the penetration line compounds with Mastermind of Discord's lightning penetration for all three elements covered simultaneously.

Defensive layers

EHP 74k is driven almost entirely by block — 71% attack block / 85% spell block from Svalinn's Chance to Block is Lucky roll-twice-take-best rule. 6 power charges via Overcharge contribute to crit but no defence. Life stays modest at 2510 — this is still a squishy caster chassis that survives by not getting hit, not by tanking. Chaos resist climbs to 63% via Lost Unity + gloves + boots rolls, closing the biggest early-mapping hole. Fire/cold/lightning all capped at 75% with meaningful overcap on fire (+60) for Lost Unity-adjacent scaling. Pantheon is Brine King + Abberath for stun and burning-ground immunity — a key pairing for a character that has to stand still to channel the blade ring.

What it feels like

Charge, detonate, reposition. Shield Charge + Faster Attacks Support slams into the pack, Greater Unleash Support-banked charges dump into a ten-blade ring instantly, and the combined herald stack + Bastion of Elements reflect-immunity + Asenath's Gentle Touch on-kill chain explodes the screen. Svalinn's socketed-spell-on-block trigger fires Cold Snap + Frost Bomb automatically whenever you block a hit, which happens constantly thanks to the lucky block roll — the build is effectively two damage engines running in parallel. Boss fights are positioning puzzles: stand on them for maximum overlap, keep Vaal Blade Vortex ready for the burst phase, and cycle Flame Dash to avoid telegraphed slams.

Passive tree (133 points)
Ascendancy
Bringer of Ruin Bastion of Elements Shaper of Storms Liege of the Primordial
Notables
Bringer of RuinBastion of ElementsSafeguardHeart of IceDisciple of the ForbiddenArcanist's DominionInstabilityCruel PreparationDeep ThoughtsInfusedShaper of StormsSovereigntyHoly DominionOverchargeGolem Commander

The desktop app shows this tier's full tree on an interactive canvas.

Aspirational L95–100


What to work on next
  1. Aspirational pivots off the unique wand and onto crafted rare crit sceptres (+1 all spell gems + 67%+ spell crit chance), swaps Astramentis for Replica Dragonfang's Flight (+3 Blade Vortex levels — the single largest gem-level jump in the build), adds Circle of Ambition for herald reservation-efficiency scaling, and picks up the Forbidden Flame + Forbidden Flesh pair. Shaper of Storms remains the keystone identity; Mastermind of Discord remains the lightning-pen payoff.
Signature items
Svalinn
Svalinn
Girded Tower Shield
Replica Dragonfang's Flight
Replica Dragonfang's Flight
Onyx Amulet
Lost Unity
Lost Unity
Formless Ring
Headhunter
Headhunter
Leather Belt
Progenesis
Progenesis
Amethyst Flask
Main link
Vaal Blade VortexVaal Blade Vortex
+Greater UnleashGreater Unleash
+InspirationInspiration
+Increased Critical DamageIncreased Critical Damage
DPS
38.57M
EHP
154.6k
Life
4.3k

Stats measured in Path of Building at level 100, from the ladder data this guide is built on. Ladder median (n=85): 31.00M DPS · 161.7k EHP.

Full stats
Fire res
75%
Cold res
75%
Lightning res
75%
Chaos res
75%
Block
91%
Spell block
89%
Spell suppression
0%
Phys reduction
35%
Life regen
235/s
Crit chance
76.8%
Crit multi
501%
Speed
3.42/s
Charges
7P
Str / Dex / Int
176 / 158 / 112
Full gear (39 items)
Spirit Crusher Spirit Crusher Weapon 1
Spirit Crusher
Spirit Crusher Weapon 1
Vaal Sceptre

  • Quality does not increase Physical Damage
  • Grants 1% increased Area of Effect per 4% Quality
  • +8 to Intelligence
  • Enemies you Kill have a 15% chance to Explode, dealing a tenth of their maximum Life as Physical Damage

  • 69% increased Spell Damage
  • 109% increased Spell Critical Strike Chance
  • +38% to Global Critical Strike Multiplier
  • +1 to Level of all Spell Skill Gems
  • +1 to Level of all Physical Spell Skill Gems
  • Gain 5% of Non-Chaos Damage as extra Chaos Damage
  • 21% increased Cast Speed (crafted)
Svalinn Svalinn Weapon 2
Svalinn
Svalinn corrupted Weapon 2
Girded Tower Shield

  • +20 to maximum Life

  • 15% Chance to Block Spell Damage
  • +99 to Ward
  • -8% to maximum Chance to Block Attack Damage
  • -8% to maximum Chance to Block Spell Damage
  • Chance to Block is Lucky
  • Trigger a Socketed Elemental Spell on Block, with a 0.25 second Cooldown
Onslaught Halo Onslaught Halo Helmet
Onslaught Halo
Onslaught Halo Helmet
Archdemon Crown

  • -2 to Level of Socketed Support Gems
  • +2 to Level of Socketed Skill Gems

  • +2 to Level of Socketed AoE Gems
  • Socketed Gems are Supported by Level 25 Concentrated Effect
  • Socketed Gems are Supported by Level 25 Hypothermia
  • Socketed Gems deal 30% more Elemental Damage
  • Socketed Spells have +4% to Critical Strike Chance
  • +143 to maximum Life
  • 10% increased Area of Effect
  • 25% increased Area Damage
  • 20% increased Effect of Cold Ailments
Foe Wrap Foe Wrap Body Armour
Foe Wrap
Foe Wrap Body Armour
Sacrificial Garb

  • 8% increased Explicit Resistance Modifier magnitudes
  • +1 to Level of all Vaal Skill Gems

  • 100% of Elemental Hit Damage from you and your Minions cannot be Reflected
  • +51% to Fire Resistance
  • 15% chance to gain a Power Charge on Critical Strike
  • 12% increased Area of Effect
  • 4% reduced Elemental Damage taken
  • Enemies you Kill have a 35% chance to Explode, dealing a tenth of their maximum Life as Physical Damage
  • Adds 1 to 5 Lightning Damage for each Shocked Enemy you've Killed Recently
  • +16% to Cold and Chaos Resistances (crafted)
Pain Caress Pain Caress Gloves
Pain Caress
Pain Caress Gloves
Titan Gauntlets

  • 30% of Physical Damage Converted to Cold Damage
  • 35% chance to Unnerve Enemies for 4 seconds on Hit

  • +48% to Cold Resistance
  • 50% increased Damage with Hits against Chilled Enemies
  • Has 1 Abyssal Socket
  • +113 to maximum Life
  • +48% to Fire Resistance
  • 35% of Physical Damage Converted to Cold Damage
  • 12% increased Area of Effect (crafted)
  • 16% increased Area Damage (crafted)
Chimeric Span Chimeric Span Boots
Chimeric Span
Chimeric Span Boots
Precursor Greaves

  • Gain 5% of Physical Damage as Extra Cold Damage
  • 48% increased Effect of the Buff granted by your Flame Golems

  • +125 to maximum Life
  • +58 to Dexterity
  • +48% to Lightning Resistance
  • +35% to Chaos Resistance
  • 28% increased Movement Speed
  • 100% chance to Avoid being Chilled
  • 100% chance to Avoid being Frozen (crafted)
Replica Dragonfang's Flight Replica Dragonfang's Flight Amulet
Replica Dragonfang's Flight
Replica Dragonfang's Flight Amulet
Onyx Amulet

  • Allocates As The Mountain
  • +19 to all Attributes

  • +3 to Level of all Blade Vortex Gems
  • +10% to all Elemental Resistances
  • 10% increased Reservation Efficiency of Skills
  • Items and Gems have 10% reduced Attribute Requirements
Lost Unity Lost Unity Ring 1
Lost Unity
Lost Unity corrupted Ring 1
Formless Ring

  • Cannot be Ignited
  • Anger has 16% increased Aura Effect

  • Grants Level 30 Herald of the Hive Skill
  • +24% to all Elemental Resistances
  • +33% to Chaos Resistance
Dread Whorl Dread Whorl Ring 2
Dread Whorl
Dread Whorl Ring 2
Two-Stone Ring

  • 25% increased Rarity of Items found
  • +1 to Maximum Power Charges
  • 6% increased Spell Damage per Power Charge

  • +30% to Global Critical Strike Multiplier
  • +114 to maximum Life
  • 59% increased Rarity of Items found
  • +42% to Chaos Resistance
  • Non-Channelling Skills have -7 to Total Mana Cost (crafted)
Headhunter Headhunter Belt
Headhunter
Headhunter corrupted Belt
Leather Belt

  • 8% increased Area of Effect
  • 15% increased Skill Effect Duration

  • +64 to Strength
  • +60 to Dexterity
  • +50 to maximum Life
  • 30% increased Damage with Hits against Rare monsters
  • When you Kill a Rare monster, you gain its Modifiers for 60 seconds
Forbidden Flesh Forbidden Flesh Jewel
Forbidden Flesh
Forbidden Flesh corrupted Tree Jewel
Cobalt Jewel

  • Allocates Forbidden Power if you have the matching modifier on Forbidden Flame
Voices Voices Jewel
Voices
Voices corrupted Tree Jewel
Large Cluster Jewel

  • Adds 3 Jewel Socket Passive Skills
  • Adds 1 Small Passive Skill which grants nothing
Eagle Splinter Eagle Splinter Jewel
Eagle Splinter
Eagle Splinter Tree Jewel
Medium Cluster Jewel

  • Adds 5 Passive Skills
  • 1 Added Passive Skill is a Jewel Socket
  • Added Small Passive Skills grant: 10% increased Area Damage

  • 1 Added Passive Skill is Empowered Envoy
  • Added Small Passive Skills also grant: +4% to all Elemental Resistances
  • Added Small Passive Skills also grant: +4 to Intelligence
  • 1 Added Passive Skill is Towering Threat
Replica Reckless Defence Replica Reckless Defence Jewel
Replica Reckless Defence
Replica Reckless Defence Tree Jewel
Cobalt Jewel

  • +6% Chance to Block Spell Damage
  • +6% Chance to Block Attack Damage
  • +10% chance to be Frozen, Shocked and Ignited
Blight Spark Blight Spark Jewel
Blight Spark
Blight Spark Tree Jewel
Cobalt Jewel

  • Gain 1 Energy Shield per Enemy Hit with Attacks

  • +11% to Global Critical Strike Multiplier
  • +15% to Critical Strike Multiplier for Spell Damage
  • 7% increased maximum Life
  • 3% increased Mana Reservation Efficiency of Skills
Apocalypse Joy Apocalypse Joy Jewel
Apocalypse Joy
Apocalypse Joy Tree Jewel
Medium Cluster Jewel

  • Adds 4 Passive Skills
  • 1 Added Passive Skill is a Jewel Socket
  • Added Small Passive Skills grant: 10% increased Damage while affected by a Herald

  • 1 Added Passive Skill is Vast Power
  • Added Small Passive Skills also grant: +4% to all Elemental Resistances
  • Added Small Passive Skills also grant: +8 to Intelligence
  • 1 Added Passive Skill is Empowered Envoy
Brood Wisdom Brood Wisdom Jewel
Brood Wisdom
Brood Wisdom Tree Jewel
Cobalt Jewel

  • +12% to Global Critical Strike Multiplier
  • +14% to Critical Strike Multiplier for Spell Damage
  • 7% increased maximum Life
  • 3% increased Mana Reservation Efficiency of Skills
Forbidden Flame Forbidden Flame Jewel
Forbidden Flame
Forbidden Flame corrupted Tree Jewel
Crimson Jewel

  • Allocates Forbidden Power if you have the matching modifier on Forbidden Flesh
Ghoul Essence Ghoul Essence Jewel
Ghoul Essence
Ghoul Essence Tree Jewel
Medium Cluster Jewel

  • Adds 5 Passive Skills
  • 1 Added Passive Skill is a Jewel Socket
  • Added Small Passive Skills grant: 10% increased Area Damage

  • 1 Added Passive Skill is Empowered Envoy
  • Added Small Passive Skills also grant: +4 to All Attributes
  • Added Small Passive Skills also grant: 3% increased Area of Effect
  • 1 Added Passive Skill is Towering Threat
Voices Voices Jewel
Voices
Voices corrupted Tree Jewel
Large Cluster Jewel

  • Adds 3 Jewel Socket Passive Skills
  • Adds 1 Small Passive Skill which grants nothing
Soul Shine Soul Shine Jewel
Soul Shine
Soul Shine Tree Jewel
Cobalt Jewel

  • 7% increased maximum Life
  • +11% to Global Critical Strike Multiplier
  • +15% to Critical Strike Multiplier for Spell Damage
  • 3% increased Mana Reservation Efficiency of Skills
Sublime Vision Sublime Vision Jewel
Sublime Vision
Sublime Vision Tree Jewel
Prismatic Jewel

  • Auras from your Skills have 40% increased Effect on you
  • Always inflict Brittle while affected by Hatred
  • Aura Skills other than Hatred are Disabled
Dragon Shard Dragon Shard Jewel
Dragon Shard
Dragon Shard Tree Jewel
Medium Cluster Jewel

  • Adds 5 Passive Skills
  • 1 Added Passive Skill is a Jewel Socket
  • Added Small Passive Skills grant: 10% increased Damage while affected by a Herald

  • 1 Added Passive Skill is Heraldry
  • Added Small Passive Skills also grant: +3 to All Attributes
  • Added Small Passive Skills also grant: +6 to Intelligence
  • 1 Added Passive Skill is Empowered Envoy
Maelstrom Vessel Maelstrom Vessel Jewel
Maelstrom Vessel
Maelstrom Vessel Tree Jewel
Cobalt Jewel

  • 7% increased maximum Life
  • +11% to Global Critical Strike Multiplier
  • +15% to Critical Strike Multiplier for Spell Damage
  • 3% increased Mana Reservation Efficiency of Skills
Watcher's Eye Watcher's Eye Jewel
Watcher's Eye
Watcher's Eye Tree Jewel
Prismatic Jewel

  • 5% increased maximum Energy Shield
  • 4% increased maximum Life
  • 5% increased maximum Mana
  • +1.72% to Critical Strike Chance while affected by Hatred
  • 34% of Physical Damage Converted to Cold Damage while affected by Hatred
  • 56% increased Cold Damage while affected by Hatred
Replica Reckless Defence Replica Reckless Defence Jewel
Replica Reckless Defence
Replica Reckless Defence Tree Jewel
Cobalt Jewel

  • +6% Chance to Block Spell Damage
  • +6% Chance to Block Attack Damage
  • +10% chance to be Frozen, Shocked and Ignited
Phoenix Spark Phoenix Spark Jewel
Phoenix Spark
Phoenix Spark Tree Jewel
Medium Cluster Jewel

  • Adds 4 Passive Skills
  • 1 Added Passive Skill is a Jewel Socket
  • Added Small Passive Skills grant: 10% increased Area Damage

  • 1 Added Passive Skill is Empowered Envoy
  • Added Small Passive Skills also grant: +3% to all Elemental Resistances
  • Added Small Passive Skills also grant: +7% to Lightning Resistance
  • 1 Added Passive Skill is Towering Threat
Phoenix Heart Phoenix Heart Jewel
Phoenix Heart
Phoenix Heart Tree Jewel
Medium Cluster Jewel

  • Adds 4 Passive Skills
  • 1 Added Passive Skill is a Jewel Socket
  • Added Small Passive Skills grant: 10% increased Damage while affected by a Herald

  • 1 Added Passive Skill is Towering Threat
  • Added Small Passive Skills also grant: +4% to Chaos Resistance
  • Added Small Passive Skills also grant: +7% to Lightning Resistance
  • 1 Added Passive Skill is Empowered Envoy
Honour Heart Honour Heart Jewel
Honour Heart
Honour Heart Tree Jewel
Medium Cluster Jewel

  • Adds 5 Passive Skills
  • 1 Added Passive Skill is a Jewel Socket
  • Added Small Passive Skills grant: 10% increased Area Damage

  • 1 Added Passive Skill is Empowered Envoy
  • Added Small Passive Skills also grant: +7% to Cold Resistance
  • Added Small Passive Skills also grant: +8 to Intelligence
  • 1 Added Passive Skill is Towering Threat
Voices Voices Jewel
Voices
Voices corrupted Tree Jewel
Large Cluster Jewel

  • Adds 3 Jewel Socket Passive Skills
  • Adds 1 Small Passive Skill which grants nothing
Replica Reckless Defence Replica Reckless Defence Jewel
Replica Reckless Defence
Replica Reckless Defence Tree Jewel
Cobalt Jewel

  • +6% Chance to Block Spell Damage
  • +6% Chance to Block Attack Damage
  • +10% chance to be Frozen, Shocked and Ignited
Rapture Spark Rapture Spark Jewel
Rapture Spark
Rapture Spark Tree Jewel
Medium Cluster Jewel

  • Adds 4 Passive Skills
  • 1 Added Passive Skill is a Jewel Socket
  • Added Small Passive Skills grant: 10% increased Damage while affected by a Herald

  • 1 Added Passive Skill is Blast-Freeze
  • Added Small Passive Skills also grant: +4% to Chaos Resistance
  • Added Small Passive Skills also grant: +7% to Lightning Resistance
  • 1 Added Passive Skill is Empowered Envoy
Lethal Pride Lethal Pride Jewel
Lethal Pride
Lethal Pride corrupted Tree Jewel
Timeless Jewel

  • 2% increased Reservation Efficiency of Skills
  • You cannot be Cursed with Silence

  • Commanded leadership over 16805 warriors under Akoya
  • Passives in radius are Conquered by the Karui
  • Historic
Bramble Essence Bramble Essence Jewel
Bramble Essence
Bramble Essence Tree Jewel
Medium Cluster Jewel

  • Adds 5 Passive Skills
  • 1 Added Passive Skill is a Jewel Socket
  • Added Small Passive Skills grant: 10% increased Damage while affected by a Herald

  • 1 Added Passive Skill is Vast Power
  • Added Small Passive Skills also grant: +3% to all Elemental Resistances
  • Added Small Passive Skills also grant: +7% to Lightning Resistance
  • 1 Added Passive Skill is Empowered Envoy
Progenesis
Progenesis Flask 1
Amethyst Flask

  • 12% reduced Charges per use
  • 12% increased Duration
  • When Hit during effect, 25% of Life loss from Damage taken occurs over 4 seconds instead
Cinderswallow Urn
Cinderswallow Urn Flask 2
Silver Flask

  • +15 to Maximum Charges
  • Recharges 5 Charges when you Consume an Ignited corpse
  • Enemies Ignited by you during Effect have Malediction
  • Enemies Ignited by you during Effect take 10% increased Damage
  • Recover 3% of Life when you Kill an Enemy during Effect
Oriath's End
Oriath's End Flask 3
Bismuth Flask

  • 38% increased Charge Recovery
  • Enemies you Kill during Effect have a 30% chance to Explode, dealing a tenth of their maximum Life as Damage of a Random Element
Rumi's Concoction
Rumi's Concoction Flask 4
Granite Flask

  • +12% Chance to Block Attack Damage during Effect
  • +6% Chance to Block Spell Damage during Effect
Atziri's Promise
Atziri's Promise Flask 5
Amethyst Flask

  • Gain 8% of Elemental Damage as Extra Chaos Damage during effect
  • 2% of Chaos Damage Leeched as Life during Effect
  • Gain 8% of Physical Damage as Extra Chaos Damage during effect
All gem links (9 groups)
Boots 4-link
  • Herald of Agony Herald of Agony 21/20
  • Enlighten Enlighten L4
  • Herald of Thunder Herald of Thunder 11/23
  • Summon Stone Golem Summon Stone Golem 20/23
Gloves 3-link
  • Summon Lightning Golem Summon Lightning Golem 20/23
  • Summon Flame Golem Summon Flame Golem 20/23
  • Awakened Enhance Awakened Enhance 4/10
Helmet 4-link Main link
  • Vaal Blade Vortex Vaal Blade Vortex 21/20
  • Greater Unleash Greater Unleash 1/20
  • Inspiration Inspiration 21/20
  • Increased Critical Damage Increased Critical Damage 20/20
Body Armour 6-link
  • Herald of Ash Herald of Ash 21/20
  • Hatred Hatred L21
  • Tempest Shield Tempest Shield 21/20
  • Herald of Ice Herald of Ice 21/20
  • Enlighten Enlighten L4
  • Herald of Purity Herald of Purity 21/20
Weapon 1 3-link
  • Frostblink of Wintry Blast Frostblink of Wintry Blast 1/20
  • Faster Casting Faster Casting 21/20
  • Greater Spell Echo Greater Spell Echo 1/20
Weapon 2 2-link
  • Arrogance Arrogance 21/20
  • Petrified Blood Petrified Blood 21/20
Weapon 2
  • Summon Stone Golem of Safeguarding Summon Stone Golem of Safeguarding 21/20
Ring 1
  • Herald of the Hive Herald of the Hive L30
Inventory 3-link
  • Unknown Gem Unknown Gem L1
  • Unknown Gem Unknown Gem L1
  • Unknown Gem Unknown Gem L1
How this stage plays (mechanics, defences)
Mechanics

DPS hits 25.4M at 86.6% crit chance with 4.02x multi. Replica Dragonfang's Flight is the damage multiplier that defines this tier — +3 to all Blade Vortex gems effectively runs BV at level 23, which pushes base damage per blade up by a large amount before any support scaling. Circle of Ambition in ring 2 grants +1 maximum power charge (so 8 total with tree scaling) and 10% mana reservation efficiency of heralds — that's what makes the full stack of Herald of Purity + Herald of Thunder + Herald of Ice + Herald of Ash + Herald of Agony + Herald of the Hive fit on the mana pool simultaneously. The 6-link chest runs Vaal Blade Vortex + Greater Unleash Support + Increased Critical Damage Support + Power Charge On Critical Support, with Hatred + four heralds + Hatred's cold-conversion all stacked.

Cluster jewels widen the tree significantly. Unnatural Instinct (79% meta share) near the Scion start grants all unallocated small-passive bonuses for raw stat density. Militant Faith timeless jewel converts Templar radius into Devotion-scaling elemental damage per 10 Devotion and effect of non-damaging ailments per 10 Devotion — that's a direct scaling of the self-shock from Shaper of Storms and the cold chill from Hatred. Large Cluster Jewels carry Doryani's Lesson (life leech from elemental damage) + Blanketed Snow (huge Hypothermia-synergy node) + Sadist (multiplier vs chilled enemies). The Red Nightmare converts fire-resist nodes in radius to attack-block contribution, which is why block stays at 90% capped at this tier.

Defensive layers

EHP 154k on paper and roughly 162k at the median for the tier. 90% attack block / 90% spell block is the hard floor from Svalinn + The Red Nightmare + Tempest Shield. 52% physical damage reduction is achieved without Determination — the armour comes from Disciple of the Forbidden and a rare Sacrificial Garb. 8 power charges contribute 32% crit chance. Rumi's Concoction in the flasks adds +12% attack block / +6% spell block during effect to push over the cap on demand. Taste of Hate converts 28% of fire and lightning damage taken to cold during effect, and Hatred then scales that cold hit back as damage-for-you while reducing the inbound magnitude. Watcher's Eye contributes +1.6% crit chance while affected by Hatred and 1.1% damage leeched as life while affected by Vitality — Vitality is the sustain layer for the low life pool. Chaos resist finally reaches a safe 25% capped — still the main hole, but Lost Unity's +36% chaos res and the gloves' +26% chaos res keep it manageable.

What it feels like

The endgame Elementalist power fantasy. Vaal Blade Vortex + Greater Unleash Support means every burst opens with a full-stack instant detonation, and the herald stack + golem fleet means map clear is entirely passive — packs explode while you're still casting on the next one. Headhunter-triggered rare-kill buffs give temporary modifier stacking that can push damage another 10x during clear. Bossing is stand-on-top, channel, and watch the ring hit at ~19 effective stacks/sec with crit-multi supports. Frostblink is the sole movement skill for positioning into bullet-hell windows. The build hits the classic Elementalist ceiling — every damage type is penetrated, every ailment is self-applied, every herald is a damage bucket stapled to the main hit.

Passive tree (134 points)
Keystones
Pain Attunement
Ascendancy
Bringer of Ruin Liege of the Primordial Heart of Destruction Mastermind of Discord
Notables
Bringer of RuinDisciple of the ForbiddenProdigal PerfectionInstabilityCruel PreparationDeep ThoughtsOverchargeGolem CommanderDiscord ArtisanDevotionInfused FleshPresageLiege of the PrimordialHeart of DestructionMastermind of Discord

The desktop app shows this tier's full tree on an interactive canvas.

Ask about this build

Free to ask, no install. Answers use the current patch notes, the live ladder, and daily league research.

Free to ask, no install. Answers use the current patch notes, the live ladder, and daily league research. Conversations are logged so we can improve the agent.

Run it on your character

This page shows a ladder snapshot. The desktop app imports your own character, and the agent tests gear, gem, and tree changes in Path of Building before recommending anything, with the resulting numbers shown for every change.

The welcome credits cover your first two full analyses.

Ask about this build