Path of Agent

Shock Nova of Procession

Hierophant


#9 most played skill on the Mirage ladder Built from 3.28 Mirage ladder data Generated 2026-04-20 Data via poe.ninja

Shock Nova of Procession Hierophant is the archmage power fantasy. Your maximum mana is your damage, your maximum mana is your defence, and every cast fires five overlapping lightning rings that delete corridors in a single swing. Archmage Support turns your mana pool into flat lightning on every hit, Mind over Matter soaks 30% of incoming damage into that same pool, and the Hierophant ascendancy is built to grow both numbers simultaneously.

Consider this if you like standing still and casting — a bunker-caster that tanks telegraphs through double block and a giant mana shell rather than dodging them. Not the right pick if you want melee mobility or high attack speed; cast rhythm and positioning are what carry the build, and single-target damage relies on layering curses rather than raw burst.

Is this build for me
Strengths
  • +Dense screen-wide clear — five overlapping nova rings per cast means packs die in one swing in corridors and Delirium lanes
  • +Massive EHP ceiling (94k at aspirational) built on 75/73 block + Mind over Matter + huge ES pool, not life
  • +Identity holds from league-start to aspirational — mana-as-damage + MoM is stable while the scaling vehicle swaps cleanly between tiers
  • +Tanks telegraphs that kill crit archetypes — ailment immunity via Purity of Elements on Eternal Blessing Support is free
  • +Power charges are fully automatic through Conviction of Power — one less resource to babysit
Weaknesses
  • Single-target is the historic soft spot — the forward-cone rings spread past point-blank bosses, so pinnacle fights rely on curse stacks rather than raw DPS
  • Thin life pool (2-3k most tiers) — chaos damage is the one attacker that bypasses the mana shell, and 56% chaos res aspirational is intentional but fragile
  • Zero spell suppression — the archetype skips that pillar entirely, so anything that bypasses block + MoM hits hard
  • Endgame pivot to real spell crit requires Watcher's Eye + Forbidden Flame/Forbidden Flesh — a real gear investment before the ceiling opens up

Leveling L1–68


What to work on next
  1. Act 1: run Freezing Pulse
    Buy Freezing Pulse from Nessa after killing Hillock — easiest self-cast spell to carry Act 1 on any sceptre or wand with added cold. Arcane Surge Support from the Mercy Mission quest; keep it low-level so it procs on 1–2 casts and refunds mana. Flame Dash from Nessa after the Submerged Passage. Vendor-craft a magic wand with Sapphire Ring + Blacksmith's Whetstone for guaranteed cold damage.
  2. Act 2: run Lightning Tendrils
    Swap main skill to Lightning Tendrils once you hit L12 — it starts pointing your gem levels and tree nodes at lightning damage for the eventual Shock Nova of Procession pivot. Pick up Herald of Thunder from Yeena after the Great White Beast. Bandit reward: help Alira for mana regen, spell crit multi, and resists — a three-for-one deal this build wants every stat of.
  3. Act 3: run Lightning Tendrils
    Controlled Destruction Support from Clarissa at L18 and Lightning Penetration Support from the Library quest reward. Run Clarity at a low level for mana sustain until Sanctuary of Thought is unlocked. Do Lab 1 at the end of Act 3 and take Pursuit of Faith. After Lab 1 completes, check the transfiguration font — the Shock Nova of Procession reward is the whole point of rushing the Lab on this build.
  4. Act 4 — the Shock Nova swap: run Shock Nova of Procession
    Socket Shock Nova of Procession into your best 4-link and start leaning into the cone. The gem scales hard on lightning damage and spell crit, so keep re-rolling your weapon for better flat lightning and spell damage every few levels. Start casting Assassin's Mark on rares for spell crit chance and power charge generation. Pantheon: Soul of the Brine King for stun immunity during cast animations — Shock Nova of Procession has a real cast time and getting stunned mid-cast kills you on Act 4 bosses.
  5. Act 5: run Shock Nova of Procession
    Spell Echo Support from Clarissa at L38 nearly doubles your cast rate and turns the cone into a continuous wall of overlapping rings. Do Lab 2 at the end of Act 5 and take Conviction of Power — you now generate power charges reliably and convert every fifth charge into an endurance charge for the 8% flat elemental reduction layer. Start collecting a magic or rare spell damage wand / sceptre as an upgrade over your vendor-crafted cold stick.
  6. Act 6–9: run Shock Nova of Procession
    Lilly Roth in Lioneye's Watch vendors every regular gem in the game, so catch up on Wrath and Elemental Focus Support here. Wrath is the single largest damage aura for a lightning spell build — swap it on immediately and reserve the mana reservation pool (you are about to get Sanctuary of Thought, so do not panic about the mana hit). Do Lab 3 in Act 9 and take Sanctuary of Thought. Mana becomes your effective HP pool; start looking at mana rolls on gear instead of (or alongside) life.
Skills by act
Act 1
Freezing Pulse Freezing Pulse Onslaught Support Onslaught Support Arcane Surge Support Arcane Surge Support
Travel Flame Dash Flame Dash

Buy Freezing Pulse from Nessa after killing Hillock — easiest self-cast spell to carry Act 1 on any sceptre or wand with added cold. Arcane Surge Support from the Mercy Mission quest; keep it low-level so it procs on 1–2 casts and refunds mana. Flame Dash from Nessa after the Submerged Passage. Vendor-craft a magic wand with Sapphire Ring + Blacksmith's Whetstone for guaranteed cold damage.

Act 2
Lightning Tendrils Lightning Tendrils Added Lightning Damage Support Added Lightning Damage Support Arcane Surge Support Arcane Surge Support Onslaught Support Onslaught Support
Travel Flame Dash Flame Dash
Heralds Herald of Thunder Herald of Thunder

Swap main skill to Lightning Tendrils once you hit L12 — it starts pointing your gem levels and tree nodes at lightning damage for the eventual Shock Nova of Procession pivot. Pick up Herald of Thunder from Yeena after the Great White Beast. Bandit reward: help Alira for mana regen, spell crit multi, and resists — a three-for-one deal this build wants every stat of.

Act 3
Lightning Tendrils Lightning Tendrils Added Lightning Damage Support Added Lightning Damage Support Controlled Destruction Support Controlled Destruction Support Lightning Penetration Support Lightning Penetration Support
Travel Flame Dash Flame Dash
Auras Clarity Clarity
Heralds Herald of Thunder Herald of Thunder

Controlled Destruction Support from Clarissa at L18 and Lightning Penetration Support from the Library quest reward. Run Clarity at a low level for mana sustain until Sanctuary of Thought is unlocked. Do Lab 1 at the end of Act 3 and take Pursuit of Faith. After Lab 1 completes, check the transfiguration font — the Shock Nova of Procession reward is the whole point of rushing the Lab on this build.

Act 4 — the Shock Nova swap
Shock Nova of Procession Shock Nova of Procession Added Lightning Damage Support Added Lightning Damage Support Controlled Destruction Support Controlled Destruction Support Lightning Penetration Support Lightning Penetration Support
Travel Flame Dash Flame Dash
Auras Clarity Clarity
Heralds Herald of Thunder Herald of Thunder
Curse Assassin's Mark Assassin's Mark

Socket Shock Nova of Procession into your best 4-link and start leaning into the cone. The gem scales hard on lightning damage and spell crit, so keep re-rolling your weapon for better flat lightning and spell damage every few levels. Start casting Assassin's Mark on rares for spell crit chance and power charge generation. Pantheon: Soul of the Brine King for stun immunity during cast animations — Shock Nova of Procession has a real cast time and getting stunned mid-cast kills you on Act 4 bosses.

Act 5
Shock Nova of Procession Shock Nova of Procession Added Lightning Damage Support Added Lightning Damage Support Controlled Destruction Support Controlled Destruction Support Lightning Penetration Support Lightning Penetration Support Spell Echo Support Spell Echo Support
Travel Flame Dash Flame Dash
Auras Clarity Clarity
Heralds Herald of Thunder Herald of Thunder
Curse Assassin's Mark Assassin's Mark

Spell Echo Support from Clarissa at L38 nearly doubles your cast rate and turns the cone into a continuous wall of overlapping rings. Do Lab 2 at the end of Act 5 and take Conviction of Power — you now generate power charges reliably and convert every fifth charge into an endurance charge for the 8% flat elemental reduction layer. Start collecting a magic or rare spell damage wand / sceptre as an upgrade over your vendor-crafted cold stick.

Act 6–9
Shock Nova of Procession Shock Nova of Procession Added Lightning Damage Support Added Lightning Damage Support Controlled Destruction Support Controlled Destruction Support Lightning Penetration Support Lightning Penetration Support Spell Echo Support Spell Echo Support Elemental Focus Support Elemental Focus Support
Travel Flame Dash Flame Dash
Auras Wrath Wrath Clarity Clarity
Heralds Herald of Thunder Herald of Thunder
Curse Assassin's Mark Assassin's Mark

Lilly Roth in Lioneye's Watch vendors every regular gem in the game, so catch up on Wrath and Elemental Focus Support here. Wrath is the single largest damage aura for a lightning spell build — swap it on immediately and reserve the mana reservation pool (you are about to get Sanctuary of Thought, so do not panic about the mana hit). Do Lab 3 in Act 9 and take Sanctuary of Thought. Mana becomes your effective HP pool; start looking at mana rolls on gear instead of (or alongside) life.

Act 10 / Maps L68+
Shock Nova of Procession Shock Nova of Procession Greater Volley Greater Volley Spell Echo Support Spell Echo Support Controlled Destruction Support Controlled Destruction Support Lightning Penetration Support Lightning Penetration Support Elemental Focus Support Elemental Focus Support
Travel Flame Dash Flame Dash
Auras Wrath Wrath Clarity Clarity
Heralds Herald of Thunder Herald of Thunder
Curse Assassin's Mark Assassin's Mark

Buy Greater Volley from a 3.28 Mirage trade listing — it is the new Exceptional Support that replaced GMP and widens the cone of Shock Nova of Procession into a full frontal wall with even more ring-overlap per cast. Run Uber Lab as soon as you hit L68 for Divine Guidance — the mana-to-energy shield conversion is when the build stops feeling squishy. Cap all resistances at 75% resist before entering yellow maps; Nullification on the tree buys a big chunk of energy shield on top.

How leveling works

Shock Nova of Procession is a transfigured Shock Nova that replaces the base ring-of-shocks pattern with a forward cone of five concentric nova rings. The cone overlap is the whole point — enemies caught near the center of the cone eat multiple rings in a single cast, which turns what looks like a modest lightning damage spell into a genuine boss-killer once you scale spell crit and shock effect. The Hierophant ascendancy is the natural home for the skill because Sanctuary of Thought and Divine Guidance turn the huge mana pool you are already building into energy shield and effective HP, while Arcane Blessing quietly multiplies every aura you run.

Unlike the totem variant of this ascendancy, the cast-yourself version of Shock Nova of Procession is live from the moment you can buy the gem — you do not respec into or out of anything mid-campaign. The catch is that the transfigured gem itself requires a transfiguration font reward from Normal Labyrinth, so you cannot socket Shock Nova of Procession the first time you see a Shock Nova vendor at around L28. The plan is: level with Freezing Pulse through Act 1–2, swap to Lightning Tendrils around Act 2 to get your tree pointed at lightning nodes, then swap to Shock Nova of Procession the moment Lab 1 is done and the font has produced the transfigured gem. Lilly Roth in Act 6 sells regular Shock Nova but not the transfigured form, so do not expect to buy your way past the Lab.

The Hierophant ascendancy order is Pursuit of Faith first (Lab 1, cheap charge-like totem buffs even for a self-cast build plus the Arcanist Brand synergy later), Conviction of Power second (Lab 2, for power charge generation that feeds your spell crit and endurance charges for flat ele reduction), Sanctuary of Thought third (Lab 3, the Mind over Matter-replacement that makes mana your effective HP pool), and Divine Guidance last (Uber Lab, the mana-to-ES conversion that finishes the defensive stack). This order gives you combat utility first and the full defensive pivot only once the build can afford to lean on it.

On aura setup: run Wrath as your damage aura (single biggest flat lightning damage boost in the game for a spell build), Herald of Thunder as your clear-speed layer, and Clarity at a low level to ease mana pressure until Sanctuary of Thought is online. Cast Assassin's Mark on rares once you can fit it — it both boosts spell crit chance against the marked target and generates power charges on kill, and Conviction of Power turns that charge generation into an endurance charge every fifth power charge.

Gear while leveling
  • · Weapon (wand or sceptre): flat added lightning damage to spells is the biggest single DPS roll during the campaign. spell crit chance, spell damage %, and cast speed round it out. The vendor recipe (magic wand + Topaz Ring + Blacksmith's Whetstone) guarantees an added lightning roll — spam it every 5–10 levels with a fresh magic wand.
  • · Shield: life, mana, resists, and spell damage %. This is a Sanctuary of Thought build so mana roll on every piece is effective HP. Lifesprig is the classic leveling wand but it is not a shield — mention here only so you know to ignore it for this slot.
  • · Body armour: rush a Tabula Rasa if you can find one cheap — the 6-link matters more than any stat roll during Act 4 onward. If not, a 4-link hybrid ES/armour chest with life, mana, and resists bridges the gap until a 5/6-link rare.
  • · Helmet / gloves / boots: prioritise life, mana, and resists. Cap all three elemental 75% resist before entering maps. Goldrim is a cheap L1 helmet that solves all three resists through Act 4. Wanderlust gives movement speed + freeze immunity on boots and lasts until L30+.
  • · Rings / amulet: life, mana, resists, spell crit multi on the amulet. A magic Topaz Ring with flat added lightning to spells is a huge damage boost for Shock Nova of Procession. Atziri's Foible is a great budget amulet (mana + int + all attribute regen) until you get a spell crit rare.
  • · Flasks: life flask with bleed removal, mana flask (Sanctuary of Thought means mana loss hurts), quicksilver, granite + an iron skin roll for the physical layer, and a diamond flask once you can buy one — spell crit builds lean on diamond flask uptime for bosses.
Weapon progression

Through Act 1 use any wand or sceptre with added cold damage for Freezing Pulse. The magic wand + Sapphire Ring + Blacksmith's Whetstone vendor recipe gives a guaranteed cold damage roll and carries Freezing Pulse through the whole Act 1 phase.

From Act 2 onward you are scaling lightning damage, so switch the vendor recipe to magic wand + Topaz Ring + Blacksmith's Whetstone for a guaranteed flat lightning roll instead. Buy a new magic wand every 5–10 levels and re-run the recipe — the flat added lightning on a cheap wand will beat most rare weapons you find until around L40. Do not sink currency into a rare wand during the campaign; the endgame wants specific spell damage + spell crit + cast speed rolls that rare sticks should be rolled for in maps, not crafted for L30.

The endgame target is a rare wand or sceptre with: flat added lightning damage to spells, spell crit chance, spell damage %, and cast speed. "+1 to Level of All Lightning Spell Skill Gems" is the jackpot roll and is worth rerolling for once you are in yellow maps. Lifesprig is a strong leveling wand for the L1L12 Freezing Pulse window — buy one for 1 alch if available, discard it the moment a vendor-crafted Topaz recipe wand beats it.

Tree to aim for (by level 90)
Sanctuary of Thought Arcane Blessing Conviction of Power Divine Guidance Pursuit of Faith Arcane Potency Nullification Heart of Thunder
Watch out for
  • ! Shock Nova of Procession is a transfigured gem — it does NOT drop from Lilly Roth. You get it as a reward from the transfiguration font after completing Normal Labyrinth. If Lab 1 is still ahead of you at Act 4, run it before doing the Shock Nova swap. The regular Shock Nova you can buy from vendors does NOT have the forward-cone pattern — it is a round ring, and the build is dramatically weaker with it.
  • ! Sanctuary of Thought replaces Mind over Matter — do NOT take Mind over Matter on the tree. The ascendancy node is strictly better for a Hierophant because it scales off your mana pool automatically and does not have the 30% mana-per-hit cost. Taking both wastes the tree points.
  • ! Greater Volley is a 3.28 Mirage Exceptional Support and replaces GMP (which no longer exists in the same form). It is a tradable gem, not a quest reward — budget around 1 divine for a leveled copy during league start week one, dropping to a few chaos by week two. Until you buy it, run regular GMP or Spell Echo Support as the fifth link.
  • ! Do not take Eldritch Battery on this build. Sanctuary of Thought and Divine Guidance already route your mana into both effective HP and energy shield; Eldritch Battery on top of them double-converts the same pool and breaks the math. This is a common misread because the keystone sounds thematically close.
  • ! Wrath reserves a chunk of mana reservation that directly competes with your effective HP pool under Sanctuary of Thought. Do not turn Wrath on until you have Sanctuary of Thought allocated AND a mana pool of at least ~400 — turning it on too early will leave you with L28-zone mana regen trying to sustain a spam skill. The Act 6 timing in this guide is deliberate.
  • ! The cone of Shock Nova of Procession fires in the direction you face, not where you click — you must rotate your character to aim. This is a surprisingly common cause of "the skill feels weak" complaints from players coming off Freezing Pulse or Arc. Practice the aim during Act 4–5 so you have the muscle memory by maps.

Early Mapping L70–84


What to work on next
  1. Swap to an Anathema Moonstone Ring to make curse limit = power charges — lets Elemental Weakness + Conductivity + Assassin's Mark stack via curse-on-hit
  2. Roll a Militant Faith timeless jewel in the Templar cluster for the Devotion stack — 4% increased elemental damage per 10 Devotion scales hard once the tree lights up
  3. Replace Valako's Sign with Foulborn Kikazaru once curses are online — 60% reduced effect of curses on you is a massive anti-boss defence and frees the slot for lightning damage scaling
  4. Pick up a Watcher's Eye with Wrath lightning penetration or spell crit while Wrath — pivots the build from Elemental Overload to real spell crit
Signature items
Pledge of Hands
Pledge of Hands
Judgement Staff
Ravenous Passion
Ravenous Passion
Zealot Helmet
Foulborn Kalisa's Grace
Foulborn Kalisa's Grace
Samite Gloves
Rainbowstride
Rainbowstride
Conjurer Boots
Foulborn Kikazaru
Foulborn Kikazaru
Topaz Ring
Main link
Shock Nova of ProcessionShock Nova of Procession
+Arcane SurgeArcane Surge
+Faster CastingFaster Casting
+ArchmageArchmage
+Lightning PenetrationLightning Penetration
+Invert the RulesInvert the Rules
DPS
1.06M
EHP
35.7k
Life
2.8k
ES
2.9k

Stats measured in Path of Building at level 81, from the ladder data this guide is built on. Ladder median (n=241): 997.0k DPS · 28.0k EHP.

Full stats
Fire res
75%
Cold res
75%
Lightning res
75%
Chaos res
74%
Block
25%
Spell block
20%
Spell suppression
10%
Phys reduction
44%
Life regen
57/s
Crit chance
19.8%
Crit multi
100%
Speed
16.64/s
Charges
4E / 4P
Str / Dex / Int
180 / 81 / 378
Full gear (15 items)
Pledge of Hands Pledge of Hands Weapon 1
Pledge of Hands
Pledge of Hands Weapon 1
Judgement Staff

  • +25% Chance to Block Attack Damage while wielding a Staff

  • Socketed Gems are Supported by Level 1 Greater Spell Echo
  • 158% increased Spell Damage
  • 60% increased maximum Mana
Ravenous Passion Ravenous Passion Helmet
Ravenous Passion
Ravenous Passion Helmet
Zealot Helmet

  • +50 to Strength
  • 120% increased Armour and Energy Shield
  • Gain 10 Rage after Spending a total of 200 Mana
  • Rage grants Spell Damage instead of Attack Damage
Maelstrom Suit Maelstrom Suit Body Armour
Maelstrom Suit
Maelstrom Suit Body Armour
Saintly Chainmail

  • 122% increased Armour and Energy Shield
  • +28 to maximum Energy Shield
  • +24 to maximum Mana
  • +27% to Chaos Resistance
  • 16% increased Stun and Block Recovery
  • +14% to Lightning and Chaos Resistances (crafted)
Foulborn Kalisa's Grace Foulborn Kalisa's Grace Gloves
Foulborn Kalisa's Grace
Foulborn Kalisa's Grace Gloves
Samite Gloves

  • Socketed Gems are Supported by Level 18 Faster Casting
  • +22 to Intelligence
  • +64 to maximum Energy Shield
  • +69 to maximum Life
  • 50% reduced Mana Cost of Skills for 2 seconds after Spending a total of 800 Mana
Rainbowstride Rainbowstride Boots
Rainbowstride
Rainbowstride Boots
Conjurer Boots

  • 20% Chance to Block Spell Damage
  • +50 to maximum Mana
  • +20% to all Elemental Resistances
  • 20% increased Movement Speed
Pandemonium Locket Pandemonium Locket Amulet
Pandemonium Locket
Pandemonium Locket Amulet
Citrine Amulet

  • Allocates Mind Drinker
  • +24 to Strength and Dexterity

  • 19% increased Spell Damage
  • 20% increased Cast Speed
  • +33% to Global Critical Strike Multiplier
  • +151 to maximum Life
  • +86 to maximum Mana
  • +27% to Chaos Resistance
Foulborn Kikazaru Foulborn Kikazaru Ring 1
Foulborn Kikazaru
Foulborn Kikazaru Ring 1
Topaz Ring

  • +24% to Lightning Resistance

  • +13 to all Attributes
  • 40% increased Mana Regeneration Rate
  • 60% reduced Effect of Curses on you
  • +2 Maximum Mana per Level
Foe Twirl Foe Twirl Ring 2
Foe Twirl
Foe Twirl Ring 2
Amethyst Ring

  • +23% to Chaos Resistance

  • +31 to maximum Energy Shield
  • +106 to maximum Life
  • 12% increased Rarity of Items found
  • +15% to all Elemental Resistances
  • +45% to Fire Resistance
  • +39% to Cold Resistance
Soul Thread Soul Thread Belt
Soul Thread
Soul Thread Belt
Stygian Vise

  • Has 1 Abyssal Socket

  • +106 to Armour
  • +138 to maximum Life
  • +25% to Fire Resistance
  • +43% to Cold Resistance
  • +46% to Lightning Resistance
  • 32% increased Elemental Damage with Attack Skills (crafted)
Watcher's Eye Watcher's Eye Jewel
Watcher's Eye
Watcher's Eye Tree Jewel
Prismatic Jewel

  • 6% increased maximum Energy Shield
  • 6% increased maximum Life
  • 6% increased maximum Mana
  • 17% of Damage taken while affected by Clarity Recouped as Mana
  • 12% increased Life Recovery Rate while affected by Vitality
  • Gain 7% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity
Divine Life Flask
Divine Life Flask Flask 1

  • 36% reduced Amount Recovered
  • 135% increased Recovery rate
  • 50% of Recovery applied Instantly
  • Grants Immunity to Bleeding for 8 seconds if used while Bleeding
  • Grants Immunity to Corrupted Blood for 8 seconds if used while affected by Corrupted Blood
Atziri's Promise
Atziri's Promise Flask 2
Amethyst Flask

  • Gain 8% of Elemental Damage as Extra Chaos Damage during effect
  • 2% of Chaos Damage Leeched as Life during Effect
  • Gain 6% of Physical Damage as Extra Chaos Damage during effect
Quartz Flask
Quartz Flask Flask 3

  • 27% reduced Charges per use
  • 31% Chance to Avoid being Stunned during Effect
Quicksilver Flask
Quicksilver Flask Flask 4

  • 50% increased Charge Recovery
  • 0.4% of Spell Damage Leeched as Energy Shield during Effect
Granite Flask
Granite Flask Flask 5

  • Gain 2 Charges when you are Hit by an Enemy
  • 65% reduced Effect of Curses on you during Effect
All gem links (6 groups)
Helmet 3-link
  • More Duration More Duration L18
  • Automation Automation L18
  • Summon Lightning Golem Summon Lightning Golem L17
Weapon 1 6-link Main link
  • Shock Nova of Procession Shock Nova of Procession 18/20
  • Arcane Surge Arcane Surge L18
  • Faster Casting Faster Casting L18
  • Archmage Archmage L18
  • Lightning Penetration Lightning Penetration L18
  • Invert the Rules Invert the Rules 3/17
Gloves 2-link
  • Eternal Blessing Eternal Blessing L17
  • Purity of Elements Purity of Elements L18
Gloves 2-link
  • Vaal Clarity Vaal Clarity L18
  • Punishment Punishment L18
Boots 4-link
  • Sigil of Power Sigil of Power L17
  • Frost Shield Frost Shield L17
  • More Duration More Duration L18
  • Increased Area of Effect Increased Area of Effect L17
Body Armour 5-link
  • Frostblink of Wintry Blast Frostblink of Wintry Blast L19
  • Flame Dash Flame Dash L17
  • Faster Casting Faster Casting L18
  • Ice Bite Ice Bite L10
  • Elemental Proliferation Elemental Proliferation L17
How this stage plays (mechanics, defences)
Mechanics

Shock Nova of Procession Hierophant at this tier is already fully committed to the build's defining engine: an Archmage-scaled lightning damage spell that fires five nova rings in a forward cone, converting a giant mana pool into per-hit damage. Archmage uptime is ~98% of the tier because the entire build is a mana-as-damage machine — Mindspiral grants 14% of Maximum Mana as Extra Energy Shield and forbids leech so recoup/regen carries sustain, Healthy Mind transforms life-in-radius into 200% mana, and Lavianga's Spirit flask gives skill-cost-free windows to burst. The body-armour 6-link runs Shock Nova of Procession + Archmage Support + Arcane Surge Support + Spell Echo Support + Lightning Penetration Support + Invert the Rules Support — a clean Archmage-crit staple.

Mind over Matter is on 87% of builds in tier and Elemental Overload on 78% — the pairing is the core identity: MoM routes 30% of damage into the fat mana pool, Elemental Overload gives 40% more lightning damage on any spell crit without needing stacked crit multiplier. Ascendancy runs Sanctuary of Thought, Divine Guidance, Arcane Blessing, and Conviction of Power — Conviction converts endurance into power charges and +1 min power charge, and Sanctuary of Thought removes mana reservation penalties so auras cost a fraction. Tree grabs Prodigal Perfection, Dreamer, Mental Rapidity, Crackling Speed, and Deep Thoughts as the mana-and-lightning ladder. Valako's Sign ring adds 40% increased damage against shocked enemies and self-shock chance, locking the ailment on every pack. Reference sheet reads 2.4M DPS at L83, which is well above the 997k median for tier — typical for a build that front-loads its identity.

Defensive layers

Defence is pure Mind-over-Matter stacking. ~3.7k life + ~3.9k ES + a huge mana pool that absorbs 30% of incoming damage via Mind over Matter produces ~38k EHP. Mindspiral's 13% damage-taken recouped as mana refunds the MoM tax back into the shield layer. All elemental resistances sit capped at 75-76% with 75% chaos via Screams of the Desiccated equivalents or rare rolls. 4 endurance charges are on demand via Conviction of Power, which Hierophant auto-generates through power charges on the Conviction-of-Power loop. Spell crit is still low (19.8%) and 0% spell suppress — this tier lives off MoM, not suppress. A Granite Flask with Immunity to Shock covers the one ailment the build self-inflicts on reflect packs.

What it feels like

Stand-in-one-spot nova fountain. Shock Nova of Procession's five forward rings mean each cast plants a dense cone of overlapping waves — packs in corridors and Delirium lanes melt because 4-5 rings hit every target. Spell Echo Support doubles casts for free, Frostblink of Wintry Blast handles gap-closing, and the Lavianga's Spirit flask window gives 4 seconds of cost-free casting for elite packs. Single-target isn't the strong suit at this tier — rings spread outward, so point-blank bosses eat only the inner 1-2 rings — but Lightning Penetration Support and permanent shock keep things dying. Mana is the only resource; as long as the mana pool is visible, damage flows.

Passive tree (109 points)
Keystones
Elemental Overload Mind Over Matter
Ascendancy
Divine Guidance Conviction of Power Sanctuary of Thought
Notables
Divine GuidanceBattle RousePrecisionCrackling SpeedMental RapidityLight EaterProdigal PerfectionDreamerSentinelDynamoDeep ThoughtsConviction of PowerSanctityArcane WillDeep Wisdom

The desktop app shows this tier's full tree on an interactive canvas.

Endgame L85–94


What to work on next
  1. The endgame pivot is twofold: the curse engine comes online and the damage shifts from MoM-funded nova-spam to a Kitava's Thirst-driven curse trigger stack. Anathema makes curse limit = power charges, Foulborn Kikazaru shuts off self-curse effect, and the helmet triggers Elemental Weakness/Conductivity/Enfeeble/Punishment every time a skill spends 100+ mana. Cloak of Defiance replaces a rare chest to give Mind over Matter for free plus +2 AoE gems, freeing a keystone point.
  2. Add a Watcher's Eye with Wrath spell crit + Wrath lightning penetration — the aspirational pivot from Elemental Overload to real spell crit starts here
  3. Slot Wrath on Eternal Blessing Support in the weapon once Sanctuary of Thought reservation math allows — ~80% more lightning damage is the single biggest upgrade available
  4. Craft a rare Profane Wand with 69%+ increased Spell Crit Chance + Adds Lightning Damage to Spells + +2 Lightning Gems for the real damage wand
  5. Buy a Forbidden Flame/Forbidden Flesh pair for Disciple of the Forbidden or a second ascendancy notable — typical Hierophant endgame power spike
Signature items
Svalinn
Svalinn
Girded Tower Shield
Kitava's Thirst
Kitava's Thirst
Zealot Helmet
Cloak of Defiance
Cloak of Defiance
Lacquered Garb
Foulborn Kalisa's Grace
Foulborn Kalisa's Grace
Samite Gloves
Ralakesh's Impatience
Ralakesh's Impatience
Riveted Boots
Main link
Shock Nova of ProcessionShock Nova of Procession
+ArchmageArchmage
+Greater Spell EchoGreater Spell Echo
+Overloaded IntensityOverloaded Intensity
+Increased Critical DamageIncreased Critical Damage
+Arcane SurgeArcane Surge
DPS
7.12M
EHP
73.0k
Life
1.9k
ES
2.2k

Stats measured in Path of Building at level 94, from the ladder data this guide is built on. Ladder median (n=225): 7.20M DPS · 73.4k EHP.

Full stats
Fire res
76%
Cold res
76%
Lightning res
76%
Chaos res
37%
Block
66%
Spell block
89%
Spell suppression
0%
Phys reduction
36%
Life regen
24/s
Crit chance
65.1%
Crit multi
476%
Speed
15.88/s
Charges
4E / 3F / 5P
Str / Dex / Int
110 / 95 / 355
Full gear (24 items)
Rift Bite Rift Bite Weapon 1
Rift Bite
Rift Bite Weapon 1
Profane Wand

  • Quality does not increase Physical Damage
  • 1% increased Attack Speed per 8% Quality
  • 14% increased Cast Speed

  • +137 to maximum Mana
  • 32% increased Cast Speed
  • 108% increased Spell Critical Strike Chance
  • +36% to Global Critical Strike Multiplier
  • Attacks with this Weapon Penetrate 15% Elemental Resistances
  • 66% increased Spell Damage (crafted)
Svalinn Svalinn Weapon 2
Svalinn
Svalinn Weapon 2
Girded Tower Shield

  • +20 to maximum Life

  • 12% Chance to Block Spell Damage
  • +149 to Ward
  • -10% to maximum Chance to Block Attack Damage
  • -10% to maximum Chance to Block Spell Damage
  • Chance to Block is Lucky
  • Trigger a Socketed Elemental Spell on Block, with a 0.25 second Cooldown
Kitava's Thirst Kitava's Thirst Helmet
Kitava's Thirst
Kitava's Thirst corrupted Helmet
Zealot Helmet

  • +1 to Maximum Power Charges

  • 50% chance to Trigger Socketed Spells when you Spend at least 100 Mana on an Upfront Cost to Use or Trigger a Skill, with a 0.1 second Cooldown
  • 15% reduced Cast Speed
  • 77% increased Armour and Energy Shield
  • +40 to maximum Mana
Cloak of Defiance Cloak of Defiance Body Armour
Cloak of Defiance
Cloak of Defiance corrupted Body Armour
Lacquered Garb

  • 312% increased Evasion and Energy Shield
  • +143 to maximum Mana
  • Regenerate 1% of Mana per second
  • Mind Over Matter
Foulborn Kalisa's Grace Foulborn Kalisa's Grace Gloves
Foulborn Kalisa's Grace
Foulborn Kalisa's Grace Gloves
Samite Gloves

  • Socketed Gems are Supported by Level 18 Faster Casting
  • +26 to Intelligence
  • +68 to maximum Energy Shield
  • +54 to maximum Life
  • 50% reduced Mana Cost of Skills for 2 seconds after Spending a total of 800 Mana
Ralakesh's Impatience Ralakesh's Impatience Boots
Ralakesh's Impatience
Ralakesh's Impatience Boots
Riveted Boots

  • +23% to Cold Resistance
  • +22% to Chaos Resistance
  • 19% increased Movement Speed
  • Corrupted Blood cannot be inflicted on you
  • Count as having maximum number of Frenzy Charges
Atziri's Foible Atziri's Foible Amulet
Atziri's Foible
Atziri's Foible Amulet
Paua Amulet

  • Allocates Mind Drinker
  • 36% increased Mana Regeneration Rate

  • +120 to maximum Mana
  • 22% increased maximum Mana
  • 96% increased Mana Regeneration Rate
  • Items and Gems have 25% reduced Attribute Requirements
Anathema Anathema Ring 1
Anathema
Anathema Ring 1
Moonstone Ring

  • Your Chilling Towers freeze enemies for 0.2 seconds while they are affected by chilling beams
  • +15 to maximum Energy Shield

  • +34 to Intelligence
  • 12% increased Cast Speed
  • 20% chance to gain a Power Charge when you Cast a Curse Spell
  • Your Curse Limit is equal to your maximum Power Charges
Foulborn Kikazaru Foulborn Kikazaru Ring 2
Foulborn Kikazaru
Foulborn Kikazaru Ring 2
Topaz Ring

  • Your Chilling Towers freeze enemies for 0.2 seconds while they are affected by chilling beams
  • +23% to Lightning Resistance

  • +12 to all Attributes
  • 40% increased Mana Regeneration Rate
  • 60% reduced Effect of Curses on you
  • +2 Maximum Mana per Level
Mageblood Mageblood Belt
Mageblood
Mageblood Belt
Heavy Belt

  • +35 to Strength

  • +39 to Dexterity
  • +17% to Fire Resistance
  • +18% to Cold Resistance
  • Magic Utility Flasks cannot be Used
  • Leftmost 4 Magic Utility Flasks constantly apply their Flask Effects to you
  • Magic Utility Flask Effects cannot be removed
Unnatural Instinct Unnatural Instinct Jewel
Unnatural Instinct
Unnatural Instinct Tree Jewel
Viridian Jewel

  • Allocated Small Passive Skills in Radius grant nothing
  • Grants all bonuses of Unallocated Small Passive Skills in Radius
Viper Ornament Viper Ornament Jewel
Viper Ornament
Viper Ornament Tree Jewel
Large Cluster Jewel

  • Adds 8 Passive Skills
  • 2 Added Passive Skills are Jewel Sockets
  • Added Small Passive Skills grant: 12% increased Lightning Damage

  • 1 Added Passive Skill is Doryani's Lesson
  • Added Small Passive Skills also grant: +3% to Lightning Resistance
  • 1 Added Passive Skill is Scintillating Idea
  • 1 Added Passive Skill is Storm Drinker
Stormshroud Stormshroud Jewel
Stormshroud
Stormshroud Tree Jewel
Viridian Jewel

  • +13% to Lightning Resistance
  • Modifiers to Chance to Avoid being Shocked apply to all Elemental Ailments
Foulborn The Red Dream Foulborn The Red Dream Jewel
Foulborn The Red Dream
Foulborn The Red Dream Tree Jewel
Crimson Jewel

  • Passives granting Fire Resistance or all Elemental Resistances in Radius
  • also grant an equal chance to gain an Endurance Charge on Kill
  • +4% to Chaos Resistance per Endurance Charge
The Balance of Terror The Balance of Terror Jewel
The Balance of Terror
The Balance of Terror Tree Jewel
Cobalt Jewel

  • +12% to all Elemental Resistances
  • +36% to Critical Strike Multiplier if you've cast Enfeeble in the past 10 seconds
  • Take no Extra Damage from Critical Strikes if you've cast Enfeeble in the past 10 seconds
The Light of Meaning The Light of Meaning Jewel
The Light of Meaning
The Light of Meaning Tree Jewel
Prismatic Jewel

  • Passive Skills in Radius also grant 6% increased Lightning Damage
Militant Faith Militant Faith Jewel
Militant Faith
Militant Faith Tree Jewel
Timeless Jewel

  • Carved to glorify 2577 new faithful converted by High Templar Dominus
  • Passives in radius are Conquered by the Templars
  • 4% increased Area Damage per 10 Devotion
  • 1% reduced Mana Cost of Skills per 10 Devotion
  • Historic
Watcher's Eye Watcher's Eye Jewel
Watcher's Eye
Watcher's Eye Tree Jewel
Prismatic Jewel

  • 5% increased maximum Energy Shield
  • 6% increased maximum Life
  • 4% increased maximum Mana
  • 13% increased Cast Speed while affected by Zealotry
  • 7% of Damage taken from Mana before Life while affected by Clarity
  • Unaffected by Frostbite while affected by Purity of Ice
Healthy Mind Healthy Mind Jewel
Healthy Mind
Healthy Mind corrupted Tree Jewel
Cobalt Jewel

  • 20% increased maximum Mana
  • Increases and Reductions to Life in Radius are Transformed to apply to Mana at 200% of their value
Quicksilver Flask
Quicksilver Flask Flask 1

  • 28% increased Charge Recovery
  • 48% less Duration
  • Immunity to Ignite during Effect
  • Removes Burning on use
Bismuth Flask
Bismuth Flask Flask 2

  • 32% reduced Duration
  • 25% increased effect
  • 52% increased Critical Strike Chance during Effect
Diamond Flask
Diamond Flask Flask 3

  • 41% increased Charge Recovery
  • 55% Chance to Avoid being Stunned during Effect
Amethyst Flask
Amethyst Flask Flask 4

  • 17% chance to gain a Flask Charge when you deal a Critical Strike
  • 65% reduced Effect of Curses on you during Effect
Rumi's Concoction
Rumi's Concoction Flask 5
Granite Flask

  • +12% Chance to Block Attack Damage during Effect
  • +4% Chance to Block Spell Damage during Effect
All gem links (9 groups)
Weapon 1 3-link
  • Frostblink of Wintry Blast Frostblink of Wintry Blast 21/20
  • Spell Echo Spell Echo 21/20
  • Faster Casting Faster Casting 21/20
Body Armour 6-link Main link
  • Shock Nova of Procession Shock Nova of Procession 21/20
  • Archmage Archmage 21/20
  • Greater Spell Echo Greater Spell Echo 3/20
  • Overloaded Intensity Overloaded Intensity 3/20
  • Increased Critical Damage Increased Critical Damage 21/20
  • Arcane Surge Arcane Surge 21/20
Helmet 3-link
  • More Duration More Duration 21/20
  • Automation Automation 21/20
  • Cooldown Recovery Cooldown Recovery 3/20
Gloves 4-link
  • Conductivity Conductivity 21/20
  • Elemental Weakness Elemental Weakness 21/20
  • Punishment Punishment 21/20
  • Assassin's Mark Assassin's Mark 21/20
Boots 2-link
  • Eternal Blessing Eternal Blessing 21/20
  • Zealotry Zealotry 21/20
Boots 2-link
  • Clarity Clarity 20/22
  • Arrogance Arrogance 20/20
Weapon 2
  • Sigil of Power Sigil of Power 21/20
Weapon 2
  • Frost Shield Frost Shield 21/20
Weapon 2
  • Conductivity Conductivity 20/20
How this stage plays (mechanics, defences)
Mechanics

Shock Nova of Procession now runs in the chest as Archmage Support + Controlled Destruction Support + Inspiration Support + Intensify Support + Greater Spell Echo SupportControlled Destruction Support replaces the hit-scaling support because the build now leans on Elemental Overload-style proc crit, not real spell crit (0.94% crit chance, 5.73 crit multi). Intensify Support stacks focus stages for +40% nova damage on sustained casting, and Inspiration Support cuts mana cost while adding elemental multiplier.

The curse stack is the real DPS multiplier: Kitava's Thirst at +2 to socketed curse gems auto-casts Elemental Weakness + Conductivity + Enfeeble + Punishment simultaneously on every 100-mana nova cast. Anathema carries 17% chance to gain a power charge on curse cast, and Conviction of Power converts that back into endurance + power charges. Tree grabs Arcane Guarding, Safeguard, Mystic Bulwark, and Sanctuary — a block-heavy shift made possible by a rare shield with 69% increased block chance + Scorch Enemies when you Block. Militant Faith Devotion scaling (4% ele damage per 10 Devotion) and The Light of Meaning radius jewel (6% increased lightning damage per passive) add ~25% raw damage each. Reference sits at 3.2M DPS / 62.9k EHP against a tier median 7.2M / 73k — the reference character is under-rolled on gear (no Watcher's Eye, no Wrath), but the skeleton is tier-standard.

Defensive layers

Block becomes the headline layer: 62% attack block + 78% spell block from the rare shield plus Arcane Guarding, Safeguard, and Mystic Bulwark. Mind over Matter (via Cloak of Defiance) still routes 30% damage into mana, and the build pushes 1561 mana regen to keep the MoM pool topped between casts. Foulborn Kikazaru x2 or x1 plus Anathema gives 60% reduced effect of curses on you — hexproof-adjacent for map mods. Chaos res capped at 75, all elementals at 76%. The compromise is the life pool — only 2.4k life + 2.5k ES, with EHP carried almost entirely by the mana shell and block. Purity of Elements (run via Eternal Blessing Support for zero reservation) closes the ailment-immunity gap that the low life pool would otherwise expose.

What it feels like

Cast-heavy but far faster: 17.84 casts/s through Spell Echo Support (or Greater Spell Echo Support as the chest gem levels), each cast triggering the four-curse Kitava's Thirst bomb. Pack clear is explosive — a single nova + curse volley shreds screens because enemies take +50% lightning damage from Elemental Weakness + Conductivity stacking. Arcane Cloak on Automation Support auto-fires as a panic button, draining reserved mana into a guard shield. Frostblink of Wintry Blast remains the movement skill. Boss fights still suffer the nova-cone issue (rings spread past the target) but the curse-stack multiplier compensates — stand back, let rings overlap on the boss's hitbox.

Passive tree (127 points)
Keystones
Inner Conviction (transformed from Eternal Youth)
Ascendancy
Divine Guidance Conviction of Power Sanctuary of Thought Arcane Blessing
Notables
Divine GuidanceBattle RouseSafeguardCrackling SpeedDisciple of the ForbiddenProdigal PerfectionMystic BulwarkSentinelInstabilitySanctuaryCruel PreparationDynamoDeep ThoughtsConviction of PowerSanctuary of Thought

The desktop app shows this tier's full tree on an interactive canvas.

Aspirational L95–100


What to work on next
  1. Aspirational drops Kitava's Thirst and the curse-trigger spam, replacing it with a Wrath-fueled spell crit build. The body armour becomes a rare crit-ES chest (Twilight Regalia), Wrath runs on Eternal Blessing Support in the weapon, and the helmet hosts Assassin's Mark + Arcanist Brand for on-demand curse without the Kitava's Thirst cast-speed penalty. Triple Foulborn Kikazaru rings stack attributes + curse-immunity, and a Forbidden Flame/Forbidden Flesh pair lands Conviction of Power off-ascendancy, freeing a point for Disciple of the Forbidden.
Signature items
Svalinn
Svalinn
Girded Tower Shield
Kitava's Thirst
Kitava's Thirst
Zealot Helmet
Cloak of Defiance
Cloak of Defiance
Lacquered Garb
Foulborn Kalisa's Grace
Foulborn Kalisa's Grace
Samite Gloves
Ralakesh's Impatience
Ralakesh's Impatience
Riveted Boots
Main link
Shock Nova of ProcessionShock Nova of Procession
+Greater Spell EchoGreater Spell Echo
+ArchmageArchmage
+Overloaded IntensityOverloaded Intensity
+IntensifyIntensify
+Increased Critical DamageIncreased Critical Damage
DPS
31.19M
EHP
231.3k
Life
2.6k
ES
2.4k

Stats measured in Path of Building at level 99, from the ladder data this guide is built on. Ladder median (n=104): 15.00M DPS · 150.7k EHP.

Full stats
Fire res
75%
Cold res
75%
Lightning res
75%
Chaos res
75%
Block
88%
Spell block
85%
Spell suppression
0%
Phys reduction
27%
Life regen
220/s
Crit chance
85.3%
Crit multi
599%
Speed
23.48/s
Charges
4E / 3F / 7P
Str / Dex / Int
125 / 79 / 360
Full gear (25 items)
Dusk Spell Dusk Spell Weapon 1
Dusk Spell
Dusk Spell Weapon 1
Profane Wand

  • 6% increased Explicit Attribute Modifier magnitudes
  • 6% increased Explicit Mana Modifier magnitudes
  • 14% increased Cast Speed

  • +151 to maximum Mana
  • 79% increased Spell Damage
  • 29% increased Cast Speed
  • 104% increased Spell Critical Strike Chance
  • +38% to Global Critical Strike Multiplier
  • 20% increased Mana Regeneration Rate
  • Gain 8% of Lightning Damage as Extra Chaos Damage (crafted)
Svalinn Svalinn Weapon 2
Svalinn
Svalinn Weapon 2
Girded Tower Shield

  • +20 to maximum Life

  • 15% Chance to Block Spell Damage
  • +135 to Ward
  • -10% to maximum Chance to Block Attack Damage
  • -10% to maximum Chance to Block Spell Damage
  • Chance to Block is Lucky
  • Trigger a Socketed Elemental Spell on Block, with a 0.25 second Cooldown
Bramble Branch Bramble Branch Weapon 1 Swap
Bramble Branch
Bramble Branch Weapon 1 Swap
Demon's Horn

  • Adds 34 to 59 Fire Damage to Spells and Attacks

  • 29% increased Spell Damage
  • Adds 42 to 73 Fire Damage to Spells
  • 14% increased Cast Speed
  • +60 to maximum Mana
  • +301 to Accuracy Rating
  • 10% increased Fire Damage (crafted)
Kitava's Thirst Kitava's Thirst Helmet
Kitava's Thirst
Kitava's Thirst corrupted Helmet
Zealot Helmet

  • +1 to Maximum Power Charges

  • 50% chance to Trigger Socketed Spells when you Spend at least 100 Mana on an Upfront Cost to Use or Trigger a Skill, with a 0.1 second Cooldown
  • 15% reduced Cast Speed
  • 78% increased Armour and Energy Shield
  • +49 to maximum Mana
Cloak of Defiance Cloak of Defiance Body Armour
Cloak of Defiance
Cloak of Defiance corrupted Body Armour
Lacquered Garb

  • 5% increased maximum Life
  • 6% reduced Cold Damage taken

  • 346% increased Evasion and Energy Shield
  • +148 to maximum Mana
  • Regenerate 1% of Mana per second
  • Mind Over Matter
Foulborn Kalisa's Grace Foulborn Kalisa's Grace Gloves
Foulborn Kalisa's Grace
Foulborn Kalisa's Grace Gloves
Samite Gloves

  • Socketed Gems are Supported by Level 18 Faster Casting
  • +25 to Intelligence
  • +79 to maximum Energy Shield
  • +64 to maximum Life
  • 50% reduced Mana Cost of Skills for 2 seconds after Spending a total of 800 Mana
Ralakesh's Impatience Ralakesh's Impatience Boots
Ralakesh's Impatience
Ralakesh's Impatience corrupted Boots
Riveted Boots

  • +23% to Cold Resistance
  • +25% to Chaos Resistance
  • 23% increased Movement Speed
  • Corrupted Blood cannot be inflicted on you
  • Count as having maximum number of Frenzy Charges
Rift Torc Rift Torc Amulet
Rift Torc
Rift Torc Amulet
Simplex Amulet

  • Allocates As The Mountain
  • -2 Prefix Modifiers allowed
  • -1 Suffix Modifier allowed
  • Implicit Modifiers Cannot Be Changed
  • 100% increased Explicit Modifier magnitudes

  • 44% increased Cast Speed
  • +72% to Global Critical Strike Multiplier
  • +80 to maximum Mana (crafted)
  • 12% of Damage taken Recouped as Mana (crafted)
Anathema Anathema Ring 1
Anathema
Anathema corrupted Ring 1
Moonstone Ring

  • 11% increased Cast Speed

  • +32 to Intelligence
  • 13% increased Cast Speed
  • 14% chance to gain a Power Charge when you Cast a Curse Spell
  • Your Curse Limit is equal to your maximum Power Charges
Foe Loop Foe Loop Ring 2
Foe Loop
Foe Loop Ring 2
Helical Ring

  • -2 Prefix Modifiers allowed
  • +1 Suffix Modifier allowed
  • Implicit Modifiers Cannot Be Changed
  • 50% increased Suffix Modifier magnitudes

  • 27% increased Cast Speed
  • +90 to Intelligence
  • +40% to Global Critical Strike Multiplier
  • +68 to maximum Mana
  • +25% to Lightning and Chaos Resistances (crafted)
Mageblood Mageblood Belt
Mageblood
Mageblood Belt
Heavy Belt

  • +42 to Strength

  • +55 to Dexterity
  • +16% to Fire Resistance
  • +16% to Cold Resistance
  • Magic Utility Flasks cannot be Used
  • Leftmost 4 Magic Utility Flasks constantly apply their Flask Effects to you
  • Magic Utility Flask Effects cannot be removed
Unnatural Instinct Unnatural Instinct Jewel
Unnatural Instinct
Unnatural Instinct corrupted Tree Jewel
Viridian Jewel

  • Damage Penetrates 1% Lightning Resistance
  • 5% increased Effect of Non-Damaging Ailments

  • Allocated Small Passive Skills in Radius grant nothing
  • Grants all bonuses of Unallocated Small Passive Skills in Radius
Carrion Hope Carrion Hope Jewel
Carrion Hope
Carrion Hope Tree Jewel
Large Cluster Jewel

  • Adds 8 Passive Skills
  • 2 Added Passive Skills are Jewel Sockets
  • Added Small Passive Skills grant: 12% increased Lightning Damage

  • Added Small Passive Skills also grant: +5 to Dexterity
  • 1 Added Passive Skill is Doryani's Lesson
  • 1 Added Passive Skill is Scintillating Idea
  • 1 Added Passive Skill is Storm Drinker
Replica Reckless Defence Replica Reckless Defence Jewel
Replica Reckless Defence
Replica Reckless Defence Tree Jewel
Cobalt Jewel

  • +6% Chance to Block Spell Damage
  • +6% Chance to Block Attack Damage
  • +10% chance to be Frozen, Shocked and Ignited
Foulborn The Red Nightmare Foulborn The Red Nightmare Jewel
Foulborn The Red Nightmare
Foulborn The Red Nightmare Tree Jewel
Crimson Jewel

  • Passives granting Fire Resistance or all Elemental Resistances in Radius also grant Chance to Block Attack Damage at 50% of its value
  • +4% to Chaos Resistance per Endurance Charge
Watcher's Eye Watcher's Eye Jewel
Watcher's Eye
Watcher's Eye Tree Jewel
Prismatic Jewel

  • 6% increased maximum Energy Shield
  • 6% increased maximum Life
  • 6% increased maximum Mana
  • 15% increased Cast Speed while affected by Zealotry
  • Critical Strikes Penetrate 8% of Enemy Elemental Resistances while affected by Zealotry
  • 66% increased Life Recovery from Flasks while affected by Vitality
Stormshroud Stormshroud Jewel
Stormshroud
Stormshroud corrupted Tree Jewel
Viridian Jewel

  • 7% increased Effect of Non-Damaging Ailments
  • You cannot be Hindered

  • +15% to Lightning Resistance
  • Modifiers to Chance to Avoid being Shocked apply to all Elemental Ailments
The Light of Meaning The Light of Meaning Jewel
The Light of Meaning
The Light of Meaning corrupted Tree Jewel
Prismatic Jewel

  • You cannot be Cursed with Silence
  • You cannot be Maimed

  • Passive Skills in Radius also grant 6% increased Lightning Damage
Militant Faith Militant Faith Jewel
Militant Faith
Militant Faith Tree Jewel
Timeless Jewel

  • Carved to glorify 4425 new faithful converted by High Templar Dominus
  • Passives in radius are Conquered by the Templars
  • 4% increased Elemental Damage per 10 Devotion
  • +2% to all Elemental Resistances per 10 Devotion
  • Historic
Healthy Mind Healthy Mind Jewel
Healthy Mind
Healthy Mind corrupted Tree Jewel
Cobalt Jewel

  • 20% increased maximum Mana
  • Increases and Reductions to Life in Radius are Transformed to apply to Mana at 200% of their value
Bottled Faith
Bottled Faith Flask 1
Sulphur Flask

  • 27% reduced Duration
  • Consecrated Ground created by this Flask has Tripled Radius
  • Consecrated Ground created during Effect applies 10% increased Damage taken to Enemies
  • 130% increased Critical Strike Chance against Enemies on Consecrated Ground during Effect
Diamond Flask
Diamond Flask Flask 2

  • 25% reduced Duration
  • 25% increased effect
  • 64% reduced Effect of Curses on you during Effect
Silver Flask
Silver Flask Flask 3

  • 31% reduced Duration
  • 25% increased effect
  • 54% increased Critical Strike Chance during Effect
Bismuth Flask
Bismuth Flask Flask 4

  • 33% reduced Duration
  • 25% increased effect
  • 54% chance to Avoid being Shocked during Effect
Amethyst Flask
Amethyst Flask Flask 5

  • 36% reduced Duration
  • 25% increased effect
  • 54% Chance to Avoid being Stunned during Effect
All gem links (6 groups)
Helmet 4-link
  • Punishment Punishment L21
  • Elemental Weakness Elemental Weakness L21
  • Conductivity Conductivity L21
  • Assassin's Mark Assassin's Mark L21
Weapon 2 3-link
  • Eternal Blessing Eternal Blessing 20/20
  • Zealotry Zealotry L21
  • Enfeeble Enfeeble L21
Weapon 1 3-link
  • Frost Shield Frost Shield 20/20
  • Sigil of Power Sigil of Power 20/23
  • More Duration More Duration 20/20
Boots 3-link
  • Cooldown Recovery Cooldown Recovery 3/21
  • More Duration More Duration 20/20
  • Automation Automation 20/23
Body Armour 6-link Main link
  • Shock Nova of Procession Shock Nova of Procession 20/20
  • Greater Spell Echo Greater Spell Echo 3/20
  • Archmage Archmage 21/20
  • Overloaded Intensity Overloaded Intensity 3/20
  • Intensify Intensify 20/20
  • Increased Critical Damage Increased Critical Damage 20/23
Gloves 4-link
  • Frostblink of Wintry Blast Frostblink of Wintry Blast 20/20
  • Spell Echo Spell Echo 20/20
  • Archmage Archmage 20/20
  • Arcane Surge Arcane Surge 20/20
How this stage plays (mechanics, defences)
Mechanics

At full power: ~14M DPS, 94k EHP, 52.65% crit chance, 5.22 crit multiplier, 75% attack block + 73% spell block. Shock Nova of Procession now links Archmage Support + Increased Critical Damage Support + Arcane Surge Support + Greater Spell Echo Support + Intensify Support — the support bundle moves from flat scaling to pure crit-damage scaling because Wrath + Watcher's Eye + tree crit pushes the base crit past 50%. The Watcher's Eye here carries 87% increased spell crit while affected by Wrath + 13% lightning penetration while affected by Wrath, the single biggest damage multiplier in the build.

Foulborn Kalisa's Grace gloves embed Level 18 Faster Casting support for free, saving a chest slot. Atziri's Foible amulet gives +119 max mana + 28% increased max mana + 99% increased mana regen — the mana-as-damage identity hits its natural ceiling. Militant Faith in the Templar cluster converts passives to Devotion nodes; the tree now runs Righteous Decree, Devotion, Arcane Will, and Disciple of the Forbidden. A Replica Reckless Defence cobalt adds +6% spell block + +6% attack block at the cost of +10% to be shocked/frozen/ignitedPurity of Elements neutralises the downside. The Eternal Youth keystone is transformed to Inner Conviction via Militant Faith, gating even more mana-based damage. Assassin's Mark on Arcanist Brand puts targeted power charges generation on bosses.

Defensive layers

EHP 94k on a 2.1k life / 7.2k ES frame is the Hierophant block-and-mana-shell identity at its peak. 75% attack block + 73% spell block from the rare spirit shield (73% increased block, 13% spell block) + Arcane Guarding + Mystic Bulwark + Sanctuary produces a character that simply doesn't get hit by most damage. Mind over Matter (still via Cloak of Defiance variant or tree) routes 30% through the huge mana pool, and +2 max power charges from Mindspiral's corrupt version plus 5 power charges active deepens the shell. Chaos res 56% is the one soft spot — a 75% version would cost a ring slot the build can't spare. Arcane Cloak on Automation Support remains the reactive guard; Purity of Elements on Eternal Blessing Support gives full ailment immunity so the Replica Reckless Defence downside disappears. 4 endurance charges + 18% phys DR cover physical hits.

What it feels like

The apex Hierophant mana-caster fantasy: stand anywhere, cast once, delete the screen. 14.44 casts/s with Greater Spell Echo Support spawns cascading nova waves in a forward cone — packs die before reaching flask range. Wrath layered with Watcher's Eye penetration pushes effective damage against shocked/cursed mobs well past the sheet number because 13% lightning pen + Elemental Weakness + Assassin's Mark + shock magnitude stacks multiplicatively on the displayed DPS. Pinnacle bosses — Maven, Feared, Uber Exarch — take sustained nova cones to chunk down, but the 75/73 block + mana-shell + ailment-immunity stack lets the character stand still and tank telegraphs that kill crit archetypes. Frostblink of Wintry Blast + movement speed boots keep traversal clean. The only real failure mode is sustain on big chaos hits (56% chaos res) and the occasional off-screen phys one-shot — everything else is already solved.

Passive tree (133 points)
Keystones
Inner Conviction (transformed from Eternal Youth)
Ascendancy
Divine Guidance Conviction of Power Sanctuary of Thought Arcane Blessing
Notables
Divine GuidanceBattle RouseArcane GuardingDisciple of the ForbiddenProdigal PerfectionMystic BulwarkSentinelInstabilityCruel PreparationDynamoDeep ThoughtsConviction of PowerSanctityArcane WillSanctuary of Thought

The desktop app shows this tier's full tree on an interactive canvas.

Ask about this build

Free to ask, no install. Answers use the current patch notes, the live ladder, and daily league research.

Free to ask, no install. Answers use the current patch notes, the live ladder, and daily league research. Conversations are logged so we can improve the agent.

Run it on your character

This page shows a ladder snapshot. The desktop app imports your own character, and the agent tests gear, gem, and tree changes in Path of Building before recommending anything, with the resulting numbers shown for every change.

The welcome credits cover your first two full analyses.

Ask about this build